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Global and India STEAM Education Market Report & Forecast 2024-2034


Published on: 2024-01-04 | No of Pages : 400 | Industry : Software

Publisher : MRA | Format : PDF

Global and India STEAM Education Market Report & Forecast 2024-2034

Market Analysis and InsightsGlobal and India STEAM Education Market
This report focuses on global and India STEAM Education market, also covers the segmentation data of other regions in regional level and county level.
The global STEAM Education revenue was US$ 11620 million in 2023 and is forecast to a readjusted size of US$ 29130 million by 2033 with a CAGR of 14.3% during the review period (2023-2033).
Global key players of STEAM education include Youbetter, Makeblock, LEGO, Ubtech Robotics, Roblox Corporation, etc. The top five players hold a share over 20%.
Asia-pacific is the largest market, has a share about 49%, followed by North America, and Europe, with share 24% and 17%, separately.
Global STEAM Education Scope and Market Size
STEAM Education market is segmented in regional and country level, by players, by Type and by Application. Companies, stakeholders, and other participants in the global STEAM Education market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application for the period 2018-2033.
For India market, this report focuses on the STEAM Education market size by players, by Type and by Application, for the period 2018-2033. The key players include the global and local players, which play important roles in India.



By Company


Youbetter
Makeblock
LEGO
Ubtech Robotics
Roblox Corporation
Byju's
DFrobot
Chaihuo
Gaotu Techedu Inc
Stride
Pearson
Segment by Type
Robot Programming
Software Programming
Scientific Literacy

Segment by Application


Primary School
Junior High School
High School
Others
By Region
Americas
United States
Canada
Mexico
Brazil
China
APAC (excluding China)
Japan
South Korea
China Taiwan
ASEAN
India
EMEA
Europe
Middle East
Africa

Chapter Introduction


Chapter 1Introduces STEAM Education definition, global market size, India market size, India percentage in global market. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 2Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 3Provides the analysis of various market segments by application, covering the revenue and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 4Detailed analysis of STEAM Education companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger and acquisition information, etc.
Chapter 5Revenue of STEAM Education in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space of each country in the world.
Chapter 6Americas by type, by application and by country revenue for each segment.
Chapter 7EMEA by type, by application and by region, revenue for each segment.
Chapter 8China by type, by application revenue for each segment.
Chapter 9APAC (excluding China) by type, by application and by region, revenue for each segment.
Chapter 10Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, STEAM Education revenue, gross margin and recent development, etc.
Chapter 11Analyst's Viewpoints/Conclusions

Table of Content

1 Study Coverage
1.1 STEAM Education Product Introduction
1.2 Global STEAM Education Outlook 2018 VS 2023 VS 2033
1.2.1 Global STEAM Education Market Size for the Year 2018-2033
1.2.2 India STEAM Education Market Size for the Year 2018-2033
1.3 STEAM Education Market Size, India VS Global, 2018 VS 2023 VS 2033
1.3.1 The Market Share of India STEAM Education in Global, 2018 VS 2023 VS 2033
1.3.2 The Growth Rate of STEAM Education Market Size, India VS Global, 2018 VS 2023 VS 2033
1.4 STEAM Education Market Dynamics
1.4.1 STEAM Education Industry Trends
1.4.2 STEAM Education Market Drivers
1.4.3 STEAM Education Market Challenges
1.4.4 STEAM Education Market Restraints
1.5 Assumptions and Limitations
1.6 Study Objectives
1.7 Years Considered
2 STEAM Education by Type
2.1 STEAM Education Market Segment by Type
2.1.1 Robot Programming
2.1.2 Software Programming
2.1.3 Scientific Literacy
2.2 Global STEAM Education Market Size by Type (2018, 2023 & 2033)
2.3 Global STEAM Education Market Size by Type (2018-2033)
2.4 India STEAM Education Market Size by Type (2018, 2023 & 2033)
2.5 India STEAM Education Market Size by Type (2018-2033)
3 STEAM Education by Application
3.1 STEAM Education Market Segment by Application
3.1.1 Primary School
3.1.2 Junior High School
3.1.3 High School
3.1.4 Others
3.2 Global STEAM Education Market Size by Application (2018, 2023 & 2033)
3.3 Global STEAM Education Market Size by Application (2018-2033)
3.4 India STEAM Education Market Size by Application (2018, 2023 & 2033)
3.5 India STEAM Education Market Size by Application (2018-2033)
4 Global STEAM Education Competitor Landscape by Company
4.1 Global STEAM Education Market Size by Company
4.1.1 Global Key Companies of STEAM Education, Ranked by Revenue (2023)
4.1.2 Global STEAM Education Revenue by Player (2018-2023)
4.2 Global STEAM Education Concentration Ratio (CR)
4.2.1 STEAM Education Market Concentration Ratio (CR) (2018-2023)
4.2.2 Global Top 5 and Top 10 Largest Companies of STEAM Education in 2023
4.2.3 Global STEAM Education Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.3 Global Key Players of STEAM Education Head office and Area Served
4.4 Global Key Players of STEAM Education, Product and Application
4.5 Global Key Players of STEAM Education, Date of Enter into This Industry
4.6 Companies Mergers & Acquisitions, Expansion Plans
4.7 India STEAM Education Market Size by Company
4.7.1 Key Players of STEAM Education in India, Ranked by Revenue (2023)
4.7.2 India STEAM Education Revenue by Players (2021, 2023 & 2023)
5 Global STEAM Education Market Size by Region
5.1 Global STEAM Education Market Size by Region: 2018 VS 2023 VS 2033
5.2 Global STEAM Education Market Size by Region (2018-2033)
5.2.1 Global STEAM Education Market Size by Region: 2018-2023
5.2.2 Global STEAM Education Market Size by Region (2024-2033)
6 Americas
6.1 Americas STEAM Education Market Size YoY Growth 2018-2033
6.2 Americas STEAM Education Market Size by Type
6.2.1 Americas STEAM Education Market Size by Type (2018-2023)
6.2.2 Americas STEAM Education Market Size by Type (2024-2033)
6.2.3 Americas STEAM Education Market Share by Type (2018-2033)
6.3 Americas STEAM Education Market Size by Application
6.3.1 Americas STEAM Education Market Size by Application (2018-2023)
6.3.2 Americas STEAM Education Market Size by Application (2024-2033)
6.3.3 Americas STEAM Education Market Share by Application (2018-2033)
6.4 Americas STEAM Education Market Facts & Figures by Country (2018, 2023 & 2033)
6.4.1 United States
6.4.2 Canada
6.4.3 Mexico
6.4.4 Brazil
7 EMEA
7.1 EMEA STEAM Education Market Size YoY Growth 2018-2033
7.2 EMEA STEAM Education Market Size by Type
7.2.1 EMEA STEAM Education Market Size by Type (2018-2023)
7.2.2 EMEA STEAM Education Market Size by Type (2024-2033)
7.2.3 EMEA STEAM Education Market Share by Type (2018-2033)
7.3 EMEA STEAM Education Market Size by Application
7.3.1 EMEA STEAM Education Market Size by Application (2018-2023)
7.3.2 EMEA STEAM Education Market Size by Application (2024-2033)
7.3.3 EMEA STEAM Education Market Share by Application (2018-2033)
7.4 EMEA STEAM Education Market Facts & Figures by Country (2018, 2023 & 2033)
7.4.1 Europe
7.4.2 Middle East
7.4.3 Africa
8 China
8.1 China STEAM Education Market Size YoY Growth 2018-2033
8.2 China STEAM Education Market Size by Type
8.2.1 China STEAM Education Market Size by Type (2018-2023)
8.2.2 China STEAM Education Market Size by Type (2024-2033)
8.2.3 China STEAM Education Market Share by Type (2018-2033)
8.3 China STEAM Education Market Size by Application
8.3.1 China STEAM Education Market Size by Application (2018-2023)
8.3.2 China STEAM Education Market Size by Application (2024-2033)
8.3.3 China STEAM Education Market Share by Application (2018-2033)
9 APAC (excluding China)
9.1 APAC STEAM Education Market Size YoY Growth 2018-2033
9.2 APAC STEAM Education Market Size by Type
9.2.1 APAC STEAM Education Market Size by Type (2018-2023)
9.2.2 APAC STEAM Education Market Size by Type (2024-2033)
9.2.3 APAC STEAM Education Market Share by Type (2018-2033)
9.3 APAC STEAM Education Market Size by Application
9.3.1 APAC STEAM Education Market Size by Application (2018-2023)
9.3.2 APAC STEAM Education Market Size by Application (2024-2033)
9.3.3 APAC STEAM Education Market Share by Application (2018-2033)
9.4 APAC STEAM Education Market Facts & Figures by Country (2018, 2023 & 2033)
9.4.1 Japan
9.4.2 South Korea
9.4.3 China Taiwan
9.4.4 Southeast Asia
9.4.5 India
10 Key Players Profiles
10.1 Youbetter
10.1.1 Youbetter Company Details
10.1.2 Youbetter Business Overview
10.1.3 Youbetter STEAM Education Introduction
10.1.4 Youbetter Revenue in STEAM Education Business (2018-2023)
10.1.5 Youbetter Recent Development
10.2 Makeblock
10.2.1 Makeblock Company Details
10.2.2 Makeblock Business Overview
10.2.3 Makeblock STEAM Education Introduction
10.2.4 Makeblock Revenue in STEAM Education Business (2018-2023)
10.2.5 Makeblock Recent Development
10.3 LEGO
10.3.1 LEGO Company Details
10.3.2 LEGO Business Overview
10.3.3 LEGO STEAM Education Introduction
10.3.4 LEGO Revenue in STEAM Education Business (2018-2023)
10.3.5 LEGO Recent Development
10.4 Ubtech Robotics
10.4.1 Ubtech Robotics Company Details
10.4.2 Ubtech Robotics Business Overview
10.4.3 Ubtech Robotics STEAM Education Introduction
10.4.4 Ubtech Robotics Revenue in STEAM Education Business (2018-2023)
10.4.5 Ubtech Robotics Recent Development
10.5 Roblox Corporation
10.5.1 Roblox Corporation Company Details
10.5.2 Roblox Corporation Business Overview
10.5.3 Roblox Corporation STEAM Education Introduction
10.5.4 Roblox Corporation Revenue in STEAM Education Business (2018-2023)
10.5.5 Roblox Corporation Recent Development
10.6 Byju's
10.6.1 Byju's Company Details
10.6.2 Byju's Business Overview
10.6.3 Byju's STEAM Education Introduction
10.6.4 Byju's Revenue in STEAM Education Business (2018-2023)
10.6.5 Byju's Recent Development
10.7 DFrobot
10.7.1 DFrobot Company Details
10.7.2 DFrobot Business Overview
10.7.3 DFrobot STEAM Education Introduction
10.7.4 DFrobot Revenue in STEAM Education Business (2018-2023)
10.7.5 DFrobot Recent Development
10.8 Chaihuo
10.8.1 Chaihuo Company Details
10.8.2 Chaihuo Business Overview
10.8.3 Chaihuo STEAM Education Introduction
10.8.4 Chaihuo Revenue in STEAM Education Business (2018-2023)
10.8.5 Chaihuo Recent Development
10.9 Gaotu Techedu Inc
10.9.1 Gaotu Techedu Inc Company Details
10.9.2 Gaotu Techedu Inc Business Overview
10.9.3 Gaotu Techedu Inc STEAM Education Introduction
10.9.4 Gaotu Techedu Inc Revenue in STEAM Education Business (2018-2023)
10.9.5 Gaotu Techedu Inc Recent Development
10.10 Stride
10.10.1 Stride Company Details
10.10.2 Stride Business Overview
10.10.3 Stride STEAM Education Introduction
10.10.4 Stride Revenue in STEAM Education Business (2018-2023)
10.10.5 Stride Recent Development
10.11 Pearson
10.11.1 Pearson Company Details
10.11.2 Pearson Business Overview
10.11.3 Pearson STEAM Education Introduction
10.11.4 Pearson Revenue in STEAM Education Business (2018-2023)
10.11.5 Pearson Recent Development
11 Research Findings and Conclusion
12 Appendix
12.1 Research Methodology
12.1.1 Methodology/Research Approach
12.1.2 Data Source
12.2 Disclaimer
12.3 Author Details

List of Figure

List of Tables
Table 1. STEAM Education Market Size India VS Global, CAGR (2018 VS 2023 VS 2033)
Table 2. STEAM Education Market Trends
Table 3. STEAM Education Market Drivers
Table 4. STEAM Education Market Challenges
Table 5. STEAM Education Market Restraints
Table 6. Global STEAM Education Market Size by Type: 2018 VS 2023 VS 2033 (US$ Million)
Table 7. India STEAM Education Market Size by Type: 2018 VS 2023 VS 2033 (US$ Million)
Table 8. Global STEAM Education Market Size by Application: 2018 VS 2023 VS 2033 (US$ Million)
Table 9. India STEAM Education Market Size by Application: 2018 VS 2023 VS 2033 (US$ Million)
Table 10. Global Key Companies of STEAM Education, Ranked by Revenue (2023) & (US$ Million)
Table 11. Global STEAM Education Revenue by Player, (US$ Million), 2018-2023
Table 12. Global STEAM Education Revenue Share by Player, 2018-2023
Table 13. Global STEAM Education Companies Market Concentration Ratio (CR5 and HHI)
Table 14. Global STEAM Education by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in STEAM Education as of 2023)
Table 15. Global Key Players of STEAM Education, Headquarters and Area Served
Table 16. Global Key Players of STEAM Education, Product and Application
Table 17. Global Key Players of STEAM Education, Date of Enter into This Industry
Table 18. Companies Mergers & Acquisitions, Expansion Plans
Table 19. Key Players of STEAM Education in India, Ranked by Revenue (2023) & (US$ Million)
Table 20. India STEAM Education Revenue by Players, (US$ Million), 2021, 2023 & 2023
Table 21. India STEAM Education Revenue Share by Players, 2021, 2023 & 2023
Table 22. Global STEAM Education Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2023 VS 2033
Table 23. Global STEAM Education Market Size by Region (2018-2023) & (US$ Million)
Table 24. Global STEAM Education Market Size Forecast by Region (2024-2033) & (US$ Million)
Table 25. Americas STEAM Education Market Size by Type (2018-2023) & (US$ Million)
Table 26. Americas STEAM Education Market Size by Type (2024-2033) & (US$ Million)
Table 27. Americas STEAM Education Market Size by Application (2018-2023) & (US$ Million)
Table 28. Americas STEAM Education Market Size by Application (2024-2033) & (US$ Million)
Table 29. Americas STEAM Education Market Size Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 30. Americas STEAM Education Market Size by Country (2018-2023) & (US$ Million)
Table 31. Americas STEAM Education Market Size by Country (2024-2033) & (US$ Million)
Table 32. EMEA STEAM Education Market Size by Type (2018-2023) & (US$ Million)
Table 33. EMEA STEAM Education Market Size by Type (2024-2033) & (US$ Million)
Table 34. EMEA STEAM Education Market Size by Application (2018-2023) & (US$ Million)
Table 35. EMEA STEAM Education Market Size by Application (2024-2033) & (US$ Million)
Table 36. EMEA STEAM Education Market Size Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 37. EMEA STEAM Education Market Size by Country (2018-2023) & (US$ Million)
Table 38. EMEA STEAM Education Market Size by Country (2024-2033) & (US$ Million)
Table 39. China STEAM Education Market Size by Type (2018-2023) & (US$ Million)
Table 40. China STEAM Education Market Size by Type (2024-2033) & (US$ Million)
Table 41. China STEAM Education Market Size by Application (2018-2023) & (US$ Million)
Table 42. China STEAM Education Market Size by Application (2024-2033) & (US$ Million)
Table 43. China STEAM Education Market Size Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 44. APAC STEAM Education Market Size by Type (2018-2023) & (US$ Million)
Table 45. APAC STEAM Education Market Size by Type (2024-2033) & (US$ Million)
Table 46. APAC STEAM Education Market Size by Application (2018-2023) & (US$ Million)
Table 47. APAC STEAM Education Market Size by Application (2024-2033) & (US$ Million)
Table 48. APAC STEAM Education Market Size Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 49. APAC STEAM Education Market Size by Region (2018-2023) & (US$ Million)
Table 50. APAC STEAM Education Market Size by Region (2024-2033) & (US$ Million)
Table 51. Youbetter Company Details
Table 52. Youbetter Business Overview
Table 53. Youbetter STEAM Education Product
Table 54. Youbetter Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 55. Youbetter Recent Development
Table 56. Makeblock Company Details
Table 57. Makeblock Business Overview
Table 58. Makeblock STEAM Education Product
Table 59. Makeblock Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 60. Makeblock Recent Development
Table 61. LEGO Company Details
Table 62. LEGO Business Overview
Table 63. LEGO STEAM Education Product
Table 64. LEGO Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 65. LEGO Recent Development
Table 66. Ubtech Robotics Company Details
Table 67. Ubtech Robotics Business Overview
Table 68. Ubtech Robotics STEAM Education Product
Table 69. Ubtech Robotics Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 70. Ubtech Robotics Recent Development
Table 71. Roblox Corporation Company Details
Table 72. Roblox Corporation Business Overview
Table 73. Roblox Corporation STEAM Education Product
Table 74. Roblox Corporation Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 75. Roblox Corporation Recent Development
Table 76. Byju's Company Details
Table 77. Byju's Business Overview
Table 78. Byju's STEAM Education Product
Table 79. Byju's Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 80. Byju's Recent Development
Table 81. DFrobot Company Details
Table 82. DFrobot Business Overview
Table 83. DFrobot STEAM Education Product
Table 84. DFrobot Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 85. DFrobot Recent Development
Table 86. Chaihuo Company Details
Table 87. Chaihuo Business Overview
Table 88. Chaihuo STEAM Education Product
Table 89. Chaihuo Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 90. Chaihuo Recent Development
Table 91. Gaotu Techedu Inc Company Details
Table 92. Gaotu Techedu Inc Business Overview
Table 93. Gaotu Techedu Inc STEAM Education Product
Table 94. Gaotu Techedu Inc Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 95. Gaotu Techedu Inc Recent Development
Table 96. Stride Company Details
Table 97. Stride Business Overview
Table 98. Stride STEAM Education Product
Table 99. Stride Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 100. Stride Recent Development
Table 101. Pearson Company Details
Table 102. Pearson Business Overview
Table 103. Pearson STEAM Education Product
Table 104. Pearson Revenue in STEAM Education Business (2018-2023) & (US$ Million)
Table 105. Pearson Recent Development
Table 106. Research Programs/Design for This Report
Table 107. Key Data Information from Secondary Sources
Table 108. Key Data Information from Primary Sources
List of Figures
Figure 1. STEAM Education Product Picture
Figure 2. Global STEAM Education Market Size, (US$ Million), 2018 VS 2023 VS 2033
Figure 3. Global STEAM Education Market Size 2018-2033 (US$ Million)
Figure 4. India STEAM Education Market Size, (US$ Million), 2018 VS 2023 VS 2033
Figure 5. India STEAM Education Market Size 2018-2033 (US$ Million)
Figure 6. India STEAM Education Market Share in Global 2018-2033
Figure 7. STEAM Education Report Years Considered
Figure 8. Product Picture of Robot Programming
Figure 9. Product Picture of Software Programming
Figure 10. Product Picture of Scientific Literacy
Figure 11. Global STEAM Education Market Share by Type in 2023 & 2033
Figure 12. Global STEAM Education Market Size by Type (2018-2033) & (US$ Million)
Figure 13. Global STEAM Education Market Share by Type (2018-2033)
Figure 14. India STEAM Education Market Share by Type in 2023 & 2033
Figure 15. India STEAM Education Market Size by Type (2018-2033) & (US$ Million)
Figure 16. India STEAM Education Market Share by Type (2018-2033)
Figure 17. Product Picture of Primary School
Figure 18. Product Picture of Junior High School
Figure 19. Product Picture of High School
Figure 20. Product Picture of Others
Figure 21. Global STEAM Education Market Share by Application in 2023 & 2033
Figure 22. Global STEAM Education Market Size by Application (2018-2033) & (US$ Million)
Figure 23. Global STEAM Education Market Share by Application (2018-2033)
Figure 24. India STEAM Education Market Share by Application in 2023 & 2033
Figure 25. India STEAM Education Market Size by Application (2018-2033) & (US$ Million)
Figure 26. India STEAM Education Market Share by Application (2018-2033)
Figure 27. The Top 5 and 10 Largest Companies of STEAM Education in the World: Market Share by STEAM Education Revenue in 2023
Figure 28. Global STEAM Education Market Size Market Share by Region: 2018 VS 2023 VS 2033
Figure 29. Global STEAM Education Market Share by Region (2018-2033)
Figure 30. Americas STEAM Education Market Size Growth Rate 2018-2033 (US$ Million)
Figure 31. Americas STEAM Education Market Share by Type (2018-2033)
Figure 32. Americas STEAM Education Market Share by Application (2018-2033)
Figure 33. United States STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 34. Canada STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 35. Mexico STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 36. Brazil STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 37. EMEA STEAM Education Market Size Growth Rate 2018-2033 (US$ Million)
Figure 38. EMEA STEAM Education Market Share by Type (2018-2033)
Figure 39. EMEA STEAM Education Market Share by Application (2018-2033)
Figure 40. Europe STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 41. Middle East STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 42. Africa STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 43. China STEAM Education Market Size Growth Rate 2018-2033 (US$ Million)
Figure 44. China STEAM Education Market Share by Type (2018-2033)
Figure 45. China STEAM Education Market Share by Application (2018-2033)
Figure 46. APAC STEAM Education Market Size Growth Rate 2018-2033 (US$ Million)
Figure 47. APAC STEAM Education Market Share by Type (2018-2033)
Figure 48. APAC STEAM Education Market Share by Application (2018-2033)
Figure 49. Japan STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 50. South Korea STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 51. China Taiwan STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 52. Southeast Asia STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 53. India STEAM Education Market Size Growth Rate (2018-2033) & (US$ Million)
Figure 54. Youbetter Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 55. Makeblock Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 56. LEGO Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 57. Ubtech Robotics Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 58. Roblox Corporation Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 59. Byju's Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 60. DFrobot Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 61. Chaihuo Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 62. Gaotu Techedu Inc Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 63. Stride Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 64. Pearson Revenue Growth Rate in STEAM Education Business (2018-2023)
Figure 65. Bottom-up and Top-down Approaches for This Report
Figure 66. Data Triangulation
Figure 67. Key Executives Interviewed