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Global Gaming in Metaverse Market Insights, Forecast to 2034


Published on: 2024-01-04 | No of Pages : 400 | Industry : Latest Trends

Publisher : MRA | Format : PDF

Global Gaming in Metaverse Market Insights, Forecast to 2034

Metaverse is a word that rattles the mind of everyone as it is said to be the next step into the advancement of the Internet and there is pool of best Metaverse game to play. It is said to be a bridge between the virtual and the digital world.
Market Analysis and InsightsGlobal Gaming in Metaverse Market
Global Gaming in Metaverse market is expected to reach to US$ 188 million in 2023, with a positive growth of %, compared with US$ 125 million in 2023 which suffered dual impact of COVID-19 and Russia-Ukraine War in the year. Backed with the increasing demand from downstream industries, Gaming in Metaverse industry is evaluated to reach US$ 2016.1 million in 2033. The CAGR will be 48.5% during 2023 to 2033.
Globally, Gaming in Metaverse key companies include Roblox, Epic Games, Sandbox, Axie Infinity, Illuvium, Decentraland, Microsoft, Ultra Corporation and Tencent, etc. Roblox, Epic Games, Sandbox are top 3 players and held % share in total in 2023.
When considering the consumption regions, % revenue of Gaming in Metaverse were sold to North America, Europe and Asia Pacific in 2023. Asia Pacific is estimated to experience fast growth, with the CAGR of % during 2023 to 2033 and the share will be % in 2033. Moreover, China, plays a key role in the whole Gaming in Metaverse market and estimated to attract more attentions from industry insiders and investors.
Gaming in Metaverse can be divided into Role-playing Game, Business Simulation Game, Leisure Puzzle Game and Others, etc. Role-playing Game is the mainstream product in the market, accounting for % revenue share globally in 2023 and the proportion will be % in 2033.
Gaming in Metaverse is widely used in various fields, such as Android, Windows, iOS and Others, etc. Android provides greatest supports to the Gaming in Metaverse industry development. In 2023, global % revenue of Gaming in Metaverse went into Android filed and the proportion will reach to % in 2033.
Report Covers
This report presents an overview of global Gaming in Metaverse market from 2018 to 2033, aiming to help readers to get a comprehensive understanding of global Gaming in Metaverse market with multiple angles. Items like regional revenue from 2018 to 2033 and companies’ revenue and gross margin from 2018 to 2023 are analyzed. In addition, revenue of product type and application in each region from 2018 to 2033 are also highlighted.
Companies, Type, Application and Regions Listed in the Report



By Company


Roblox
Epic Games
Sandbox
Axie Infinity
Illuvium
Decentraland
Microsoft
Ultra Corporation
Tencent
NetEase
ByteDance
Netmarble
Lilith
ZQGame
MiHoYo
Segment by Type
Role-playing Game
Business Simulation Game
Leisure Puzzle Game
Others

Segment by Application


Android
Windows
iOS
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
China
Asia (excluding China)
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America, Middle East & Africa
Brazil
Mexico
Turkey
Israel
GCC Countries

Chapter Outline


Chapter 1Product definition, type and application introduction
Chapter 2Regional revenue analysis from 2018 to 2033
Chapter 3Detailed analysis of Product Name companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4Product revenue analysis by type from 2018 to 2033 globally
Chapter 5Product revenue analysis by application from 2018 to 2033 globally
Chapter 6Product revenue analysis by type and application from 2018 to 2033 in US & Canada. Product revenue analysis of each country in US & Canada from 2018 to 2033
Chapter 7Product revenue analysis by type and application from 2018 to 2033 in Europe. Product revenue analysis of each country in Europe from 2018 to 2033
Chapter 8Product revenue analysis by type and application from 2018 to 2033 in China. Product revenue analysis of China from 2018 to 2033
Chapter 9Product revenue analysis by type and application from 2018 to 2033 in Asia (excluding China). Product revenue analysis of each country in Asia (excluding China) from 2018 to 2033
Chapter 10Product revenue analysis by type and application from 2018 to 2033 in Middle East, Africa and Latin America. Product revenue analysis of each country in Middle East, Africa and Latin America from 2018 to 2033.
Chapter 11Companies’ outline, covering company’s basic information, major business, Gaming in Metaverse introduction, etc. Gaming in Metaverse Revenue and Gross Margin of each company from 2018 to 2023
Chapter 12MRA Research’s Conclusions of Gaming in Metaverse
Chapter 13Methodology and Data Sources adopted by MRA Research

Table of Content

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Gaming in Metaverse Market Size Growth Rate by Type, 2018 VS 2023 VS 2033
1.2.2 Role-playing Game
1.2.3 Business Simulation Game
1.2.4 Leisure Puzzle Game
1.2.5 Others
1.3 Market by Application
1.3.1 Global Gaming in Metaverse Market Size Growth Rate by Application, 2018 VS 2023 VS 2033
1.3.2 Android
1.3.3 Windows
1.3.4 iOS
1.3.5 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Gaming in Metaverse Market Perspective (2018-2033)
2.2 Global Gaming in Metaverse Growth Trends by Region
2.2.1 Gaming in Metaverse Market Size by Region: 2018 VS 2023 VS 2033
2.2.2 Gaming in Metaverse Historic Market Size by Region (2018-2023)
2.2.3 Gaming in Metaverse Forecasted Market Size by Region (2024-2033)
2.3 Gaming in Metaverse Market Dynamics
2.3.1 Gaming in Metaverse Industry Trends
2.3.2 Gaming in Metaverse Market Drivers
2.3.3 Gaming in Metaverse Market Challenges
2.3.4 Gaming in Metaverse Market Restraints
3 Competition Landscape by Key Players
3.1 Global Revenue Gaming in Metaverse by Players
3.1.1 Global Gaming in Metaverse Revenue by Players (2018-2023)
3.1.2 Global Gaming in Metaverse Revenue Market Share by Players (2018-2023)
3.2 Global Gaming in Metaverse Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of Gaming in Metaverse, Ranking by Revenue, 2021 VS 2023 VS 2023
3.4 Global Gaming in Metaverse Market Concentration Ratio
3.4.1 Global Gaming in Metaverse Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Gaming in Metaverse Revenue in 2023
3.5 Global Key Players of Gaming in Metaverse Head office and Area Served
3.6 Global Key Players of Gaming in Metaverse, Product and Application
3.7 Global Key Players of Gaming in Metaverse, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Gaming in Metaverse Breakdown Data by Type
4.1 Global Gaming in Metaverse Historic Market Size by Type (2018-2023)
4.2 Global Gaming in Metaverse Forecasted Market Size by Type (2024-2033)
5 Gaming in Metaverse Breakdown Data by Application
5.1 Global Gaming in Metaverse Historic Market Size by Application (2018-2023)
5.2 Global Gaming in Metaverse Forecasted Market Size by Application (2024-2033)
6 North America
6.1 North America Gaming in Metaverse Market Size (2018-2033)
6.2 North America Gaming in Metaverse Market Size by Type
6.2.1 North America Gaming in Metaverse Market Size by Type (2018-2023)
6.2.2 North America Gaming in Metaverse Market Size by Type (2024-2033)
6.2.3 North America Gaming in Metaverse Market Share by Type (2018-2033)
6.3 North America Gaming in Metaverse Market Size by Application
6.3.1 North America Gaming in Metaverse Market Size by Application (2018-2023)
6.3.2 North America Gaming in Metaverse Market Size by Application (2024-2033)
6.3.3 North America Gaming in Metaverse Market Share by Application (2018-2033)
6.4 North America Gaming in Metaverse Market Size by Country
6.4.1 North America Gaming in Metaverse Market Size by Country: 2018 VS 2023 VS 2033
6.4.2 North America Gaming in Metaverse Market Size by Country (2018-2023)
6.4.3 North America Gaming in Metaverse Market Size by Country (2024-2033)
6.4.4 U.S.
6.4.5 Canada
7 Europe
7.1 Europe Gaming in Metaverse Market Size (2018-2033)
7.2 Europe Gaming in Metaverse Market Size by Type
7.2.1 Europe Gaming in Metaverse Market Size by Type (2018-2023)
7.2.2 Europe Gaming in Metaverse Market Size by Type (2024-2033)
7.2.3 Europe Gaming in Metaverse Market Share by Type (2018-2033)
7.3 Europe Gaming in Metaverse Market Size by Application
7.3.1 Europe Gaming in Metaverse Market Size by Application (2018-2023)
7.3.2 Europe Gaming in Metaverse Market Size by Application (2024-2033)
7.3.3 Europe Gaming in Metaverse Market Share by Application (2018-2033)
7.4 Europe Gaming in Metaverse Market Size by Country
7.4.1 Europe Gaming in Metaverse Market Size by Country: 2018 VS 2023 VS 2033
7.4.2 Europe Gaming in Metaverse Market Size by Country (2018-2023)
7.4.3 Europe Gaming in Metaverse Market Size by Country (2024-2033)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 China
8.1 China Gaming in Metaverse Market Size (2018-2033)
8.2 China Gaming in Metaverse Market Size by Type
8.2.1 China Gaming in Metaverse Market Size by Type (2018-2023)
8.2.2 China Gaming in Metaverse Market Size by Type (2024-2033)
8.2.3 China Gaming in Metaverse Market Share by Type (2018-2033)
8.3 China Gaming in Metaverse Market Size by Application
8.3.1 China Gaming in Metaverse Market Size by Application (2018-2023)
8.3.2 China Gaming in Metaverse Market Size by Application (2024-2033)
8.3.3 China Gaming in Metaverse Market Share by Application (2018-2033)
9 Asia (excluding China)
9.1 Asia Gaming in Metaverse Market Size (2018-2033)
9.2 Asia Gaming in Metaverse Market Size by Type
9.2.1 Asia Gaming in Metaverse Market Size by Type (2018-2023)
9.2.2 Asia Gaming in Metaverse Market Size by Type (2024-2033)
9.2.3 Asia Gaming in Metaverse Market Share by Type (2018-2033)
9.3 Asia Gaming in Metaverse Market Size by Application
9.3.1 Asia Gaming in Metaverse Market Size by Application (2018-2023)
9.3.2 Asia Gaming in Metaverse Market Size by Application (2024-2033)
9.3.3 Asia Gaming in Metaverse Market Share by Application (2018-2033)
9.4 Asia Gaming in Metaverse Market Size by Region
9.4.1 Asia Gaming in Metaverse Market Size by Region: 2018 VS 2023 VS 2033
9.4.2 Asia Gaming in Metaverse Market Size by Region (2018-2023)
9.4.3 Asia Gaming in Metaverse Market Size by Region (2024-2033)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia
10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America Gaming in Metaverse Market Size (2018-2033)
10.2 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Type
10.2.1 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Type (2018-2023)
10.2.2 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Type (2024-2033)
10.2.3 Middle East, Africa, and Latin America Gaming in Metaverse Market Share by Type (2018-2033)
10.3 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Application
10.3.1 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Application (2018-2023)
10.3.2 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Application (2024-2033)
10.3.3 Middle East, Africa, and Latin America Gaming in Metaverse Market Share by Application (2018-2033)
10.4 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Country
10.4.1 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Country: 2018 VS 2023 VS 2033
10.4.2 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Country (2018-2023)
10.4.3 Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Country (2024-2033)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries
11 Key Players Profiles
11.1 Roblox
11.1.1 Roblox Company Details
11.1.2 Roblox Business Overview
11.1.3 Roblox Gaming in Metaverse Introduction
11.1.4 Roblox Revenue in Gaming in Metaverse Business (2018-2023)
11.1.5 Roblox Recent Developments
11.2 Epic Games
11.2.1 Epic Games Company Details
11.2.2 Epic Games Business Overview
11.2.3 Epic Games Gaming in Metaverse Introduction
11.2.4 Epic Games Revenue in Gaming in Metaverse Business (2018-2023)
11.2.5 Epic Games Recent Developments
11.3 Sandbox
11.3.1 Sandbox Company Details
11.3.2 Sandbox Business Overview
11.3.3 Sandbox Gaming in Metaverse Introduction
11.3.4 Sandbox Revenue in Gaming in Metaverse Business (2018-2023)
11.3.5 Sandbox Recent Developments
11.4 Axie Infinity
11.4.1 Axie Infinity Company Details
11.4.2 Axie Infinity Business Overview
11.4.3 Axie Infinity Gaming in Metaverse Introduction
11.4.4 Axie Infinity Revenue in Gaming in Metaverse Business (2018-2023)
11.4.5 Axie Infinity Recent Developments
11.5 Illuvium
11.5.1 Illuvium Company Details
11.5.2 Illuvium Business Overview
11.5.3 Illuvium Gaming in Metaverse Introduction
11.5.4 Illuvium Revenue in Gaming in Metaverse Business (2018-2023)
11.5.5 Illuvium Recent Developments
11.6 Decentraland
11.6.1 Decentraland Company Details
11.6.2 Decentraland Business Overview
11.6.3 Decentraland Gaming in Metaverse Introduction
11.6.4 Decentraland Revenue in Gaming in Metaverse Business (2018-2023)
11.6.5 Decentraland Recent Developments
11.7 Microsoft
11.7.1 Microsoft Company Details
11.7.2 Microsoft Business Overview
11.7.3 Microsoft Gaming in Metaverse Introduction
11.7.4 Microsoft Revenue in Gaming in Metaverse Business (2018-2023)
11.7.5 Microsoft Recent Developments
11.8 Ultra Corporation
11.8.1 Ultra Corporation Company Details
11.8.2 Ultra Corporation Business Overview
11.8.3 Ultra Corporation Gaming in Metaverse Introduction
11.8.4 Ultra Corporation Revenue in Gaming in Metaverse Business (2018-2023)
11.8.5 Ultra Corporation Recent Developments
11.9 Tencent
11.9.1 Tencent Company Details
11.9.2 Tencent Business Overview
11.9.3 Tencent Gaming in Metaverse Introduction
11.9.4 Tencent Revenue in Gaming in Metaverse Business (2018-2023)
11.9.5 Tencent Recent Developments
11.10 NetEase
11.10.1 NetEase Company Details
11.10.2 NetEase Business Overview
11.10.3 NetEase Gaming in Metaverse Introduction
11.10.4 NetEase Revenue in Gaming in Metaverse Business (2018-2023)
11.10.5 NetEase Recent Developments
11.11 ByteDance
11.11.1 ByteDance Company Details
11.11.2 ByteDance Business Overview
11.11.3 ByteDance Gaming in Metaverse Introduction
11.11.4 ByteDance Revenue in Gaming in Metaverse Business (2018-2023)
11.11.5 ByteDance Recent Developments
11.12 Netmarble
11.12.1 Netmarble Company Details
11.12.2 Netmarble Business Overview
11.12.3 Netmarble Gaming in Metaverse Introduction
11.12.4 Netmarble Revenue in Gaming in Metaverse Business (2018-2023)
11.12.5 Netmarble Recent Developments
11.13 Lilith
11.13.1 Lilith Company Details
11.13.2 Lilith Business Overview
11.13.3 Lilith Gaming in Metaverse Introduction
11.13.4 Lilith Revenue in Gaming in Metaverse Business (2018-2023)
11.13.5 Lilith Recent Developments
11.14 ZQGame
11.14.1 ZQGame Company Details
11.14.2 ZQGame Business Overview
11.14.3 ZQGame Gaming in Metaverse Introduction
11.14.4 ZQGame Revenue in Gaming in Metaverse Business (2018-2023)
11.14.5 ZQGame Recent Developments
11.15 MiHoYo
11.15.1 MiHoYo Company Details
11.15.2 MiHoYo Business Overview
11.15.3 MiHoYo Gaming in Metaverse Introduction
11.15.4 MiHoYo Revenue in Gaming in Metaverse Business (2018-2023)
11.15.5 MiHoYo Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

List of Figure

List of Tables
Table 1. Global Gaming in Metaverse Market Size Growth Rate by Type (US$ Million), 2018 VS 2023 VS 2033
Table 2. Key Players of Role-playing Game
Table 3. Key Players of Business Simulation Game
Table 4. Key Players of Leisure Puzzle Game
Table 5. Key Players of Others
Table 6. Global Gaming in Metaverse Market Size Growth Rate by Application (US$ Million), 2018 VS 2023 VS 2033
Table 7. Global Gaming in Metaverse Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2023 VS 2033
Table 8. Global Gaming in Metaverse Market Size by Region (2018-2023) & (US$ Million)
Table 9. Global Gaming in Metaverse Market Share by Region (2018-2023)
Table 10. Global Gaming in Metaverse Forecasted Market Size by Region (2024-2033) & (US$ Million)
Table 11. Global Gaming in Metaverse Market Share by Region (2024-2033)
Table 12. Gaming in Metaverse Market Trends
Table 13. Gaming in Metaverse Market Drivers
Table 14. Gaming in Metaverse Market Challenges
Table 15. Gaming in Metaverse Market Restraints
Table 16. Global Gaming in Metaverse Revenue by Players (2018-2023) & (US$ Million)
Table 17. Global Gaming in Metaverse Revenue Share by Players (2018-2023)
Table 18. Global Top Gaming in Metaverse by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming in Metaverse as of 2023)
Table 19. Global Gaming in Metaverse Industry Ranking 2021 VS 2023 VS 2023
Table 20. Global 5 Largest Players Market Share by Gaming in Metaverse Revenue (CR5 and HHI) & (2018-2023)
Table 21. Global Key Players of Gaming in Metaverse, Headquarters and Area Served
Table 22. Global Key Players of Gaming in Metaverse, Product and Application
Table 23. Global Key Players of Gaming in Metaverse, Product and Application
Table 24. Mergers & Acquisitions, Expansion Plans
Table 25. Global Gaming in Metaverse Market Size by Type (2018-2023) & (US$ Million)
Table 26. Global Gaming in Metaverse Revenue Market Share by Type (2018-2023)
Table 27. Global Gaming in Metaverse Forecasted Market Size by Type (2024-2033) & (US$ Million)
Table 28. Global Gaming in Metaverse Revenue Market Share by Type (2024-2033)
Table 29. Global Gaming in Metaverse Market Size by Application (2018-2023) & (US$ Million)
Table 30. Global Gaming in Metaverse Revenue Share by Application (2018-2023)
Table 31. Global Gaming in Metaverse Forecasted Market Size by Application (2024-2033) & (US$ Million)
Table 32. Global Gaming in Metaverse Revenue Share by Application (2024-2033)
Table 33. North America Gaming in Metaverse Market Size by Type (2018-2023) & (US$ Million)
Table 34. North America Gaming in Metaverse Market Size by Type (2024-2033) & (US$ Million)
Table 35. North America Gaming in Metaverse Market Size by Application (2018-2023) & (US$ Million)
Table 36. North America Gaming in Metaverse Market Size by Application (2024-2033) & (US$ Million)
Table 37. North America Gaming in Metaverse Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 38. North America Gaming in Metaverse Market Size by Country (2018-2023) & (US$ Million)
Table 39. North America Gaming in Metaverse Market Size by Country (2024-2033) & (US$ Million)
Table 40. Europe Gaming in Metaverse Market Size by Type (2018-2023) & (US$ Million)
Table 41. Europe Gaming in Metaverse Market Size by Type (2024-2033) & (US$ Million)
Table 42. Europe Gaming in Metaverse Market Size by Application (2018-2023) & (US$ Million)
Table 43. Europe Gaming in Metaverse Market Size by Application (2024-2033) & (US$ Million)
Table 44. Europe Gaming in Metaverse Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 45. Europe Gaming in Metaverse Market Size by Country (2018-2023) & (US$ Million)
Table 46. Europe Gaming in Metaverse Market Size by Country (2024-2033) & (US$ Million)
Table 47. China Gaming in Metaverse Market Size by Type (2018-2023) & (US$ Million)
Table 48. China Gaming in Metaverse Market Size by Type (2024-2033) & (US$ Million)
Table 49. China Gaming in Metaverse Market Size by Application (2018-2023) & (US$ Million)
Table 50. China Gaming in Metaverse Market Size by Application (2024-2033) & (US$ Million)
Table 51. Asia Gaming in Metaverse Market Size by Type (2018-2023) & (US$ Million)
Table 52. Asia Gaming in Metaverse Market Size by Type (2024-2033) & (US$ Million)
Table 53. Asia Gaming in Metaverse Market Size by Application (2018-2023) & (US$ Million)
Table 54. Asia Gaming in Metaverse Market Size by Application (2024-2033) & (US$ Million)
Table 55. Asia Gaming in Metaverse Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2023 VS 2033
Table 56. Asia Gaming in Metaverse Market Size by Region (2018-2023) & (US$ Million)
Table 57. Asia Gaming in Metaverse Market Size by Region (2024-2033) & (US$ Million)
Table 58. Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Type (2018-2023) & (US$ Million)
Table 59. Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Type (2024-2033) & (US$ Million)
Table 60. Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Application (2018-2023) & (US$ Million)
Table 61. Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Application (2024-2033) & (US$ Million)
Table 62. Middle East, Africa, and Latin America Gaming in Metaverse Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 63. Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Country (2018-2023) & (US$ Million)
Table 64. Middle East, Africa, and Latin America Gaming in Metaverse Market Size by Country (2024-2033) & (US$ Million)
Table 65. Roblox Company Details
Table 66. Roblox Business Overview
Table 67. Roblox Gaming in Metaverse Product
Table 68. Roblox Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 69. Roblox Recent Developments
Table 70. Epic Games Company Details
Table 71. Epic Games Business Overview
Table 72. Epic Games Gaming in Metaverse Product
Table 73. Epic Games Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 74. Epic Games Recent Developments
Table 75. Sandbox Company Details
Table 76. Sandbox Business Overview
Table 77. Sandbox Gaming in Metaverse Product
Table 78. Sandbox Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 79. Sandbox Recent Developments
Table 80. Axie Infinity Company Details
Table 81. Axie Infinity Business Overview
Table 82. Axie Infinity Gaming in Metaverse Product
Table 83. Axie Infinity Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 84. Axie Infinity Recent Developments
Table 85. Illuvium Company Details
Table 86. Illuvium Business Overview
Table 87. Illuvium Gaming in Metaverse Product
Table 88. Illuvium Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 89. Illuvium Recent Developments
Table 90. Decentraland Company Details
Table 91. Decentraland Business Overview
Table 92. Decentraland Gaming in Metaverse Product
Table 93. Decentraland Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 94. Decentraland Recent Developments
Table 95. Microsoft Company Details
Table 96. Microsoft Business Overview
Table 97. Microsoft Gaming in Metaverse Product
Table 98. Microsoft Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 99. Microsoft Recent Developments
Table 100. Ultra Corporation Company Details
Table 101. Ultra Corporation Business Overview
Table 102. Ultra Corporation Gaming in Metaverse Product
Table 103. Ultra Corporation Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 104. Ultra Corporation Recent Developments
Table 105. Tencent Company Details
Table 106. Tencent Business Overview
Table 107. Tencent Gaming in Metaverse Product
Table 108. Tencent Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 109. Tencent Recent Developments
Table 110. NetEase Company Details
Table 111. NetEase Business Overview
Table 112. NetEase Gaming in Metaverse Product
Table 113. NetEase Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 114. NetEase Recent Developments
Table 115. ByteDance Company Details
Table 116. ByteDance Business Overview
Table 117. ByteDance Gaming in Metaverse Product
Table 118. ByteDance Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 119. ByteDance Recent Developments
Table 120. Netmarble Company Details
Table 121. Netmarble Business Overview
Table 122. Netmarble Gaming in Metaverse Product
Table 123. Netmarble Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 124. Netmarble Recent Developments
Table 125. Lilith Company Details
Table 126. Lilith Business Overview
Table 127. Lilith Gaming in Metaverse Product
Table 128. Lilith Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 129. Lilith Recent Developments
Table 130. ZQGame Company Details
Table 131. ZQGame Business Overview
Table 132. ZQGame Gaming in Metaverse Product
Table 133. ZQGame Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 134. ZQGame Recent Developments
Table 135. MiHoYo Company Details
Table 136. MiHoYo Business Overview
Table 137. MiHoYo Gaming in Metaverse Product
Table 138. MiHoYo Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 139. MiHoYo Recent Developments
Table 140. Research Programs/Design for This Report
Table 141. Key Data Information from Secondary Sources
Table 142. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Gaming in Metaverse Market Size Growth Rate by Type, 2018 VS 2023 VS 2033 (US$ Million)
Figure 2. Global Gaming in Metaverse Market Share by Type: 2023 VS 2033
Figure 3. Role-playing Game Features
Figure 4. Business Simulation Game Features
Figure 5. Leisure Puzzle Game Features
Figure 6. Others Features
Figure 7. Global Gaming in Metaverse Market Size Growth Rate by Application, 2018 VS 2023 VS 2033 (US$ Million)
Figure 8. Global Gaming in Metaverse Market Share by Application: 2023 VS 2033
Figure 9. Android Case Studies
Figure 10. Windows Case Studies
Figure 11. iOS Case Studies
Figure 12. Others Case Studies
Figure 13. Gaming in Metaverse Report Years Considered
Figure 14. Global Gaming in Metaverse Market Size (US$ Million), Year-over-Year: 2018-2033
Figure 15. Global Gaming in Metaverse Market Size, (US$ Million), 2018 VS 2023 VS 2033
Figure 16. Global Gaming in Metaverse Market Share by Region: 2023 VS 2033
Figure 17. Global Gaming in Metaverse Market Share by Players in 2023
Figure 18. Global Top Gaming in Metaverse Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming in Metaverse as of 2023)
Figure 19. The Top 10 and 5 Players Market Share by Gaming in Metaverse Revenue in 2023
Figure 20. North America Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 21. North America Gaming in Metaverse Market Share by Type (2018-2033)
Figure 22. North America Gaming in Metaverse Market Share by Application (2018-2033)
Figure 23. North America Gaming in Metaverse Market Share by Country (2018-2033)
Figure 24. United States Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 25. Canada Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 26. Europe Gaming in Metaverse Market Size YoY (2018-2033) & (US$ Million)
Figure 27. Europe Gaming in Metaverse Market Share by Type (2018-2033)
Figure 28. Europe Gaming in Metaverse Market Share by Application (2018-2033)
Figure 29. Europe Gaming in Metaverse Market Share by Country (2018-2033)
Figure 30. Germany Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 31. France Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 32. U.K. Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 33. Italy Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 34. Russia Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 35. Nordic Countries Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 36. China Gaming in Metaverse Market Size YoY (2018-2033) & (US$ Million)
Figure 37. China Gaming in Metaverse Market Share by Type (2018-2033)
Figure 38. China Gaming in Metaverse Market Share by Application (2018-2033)
Figure 39. Asia Gaming in Metaverse Market Size YoY (2018-2033) & (US$ Million)
Figure 40. Asia Gaming in Metaverse Market Share by Type (2018-2033)
Figure 41. Asia Gaming in Metaverse Market Share by Application (2018-2033)
Figure 42. Asia Gaming in Metaverse Market Share by Region (2018-2033)
Figure 43. Japan Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 44. South Korea Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 45. China Taiwan Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 46. Southeast Asia Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 47. India Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 48. Australia Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 49. Middle East, Africa, and Latin America Gaming in Metaverse Market Size YoY (2018-2033) & (US$ Million)
Figure 50. Middle East, Africa, and Latin America Gaming in Metaverse Market Share by Type (2018-2033)
Figure 51. Middle East, Africa, and Latin America Gaming in Metaverse Market Share by Application (2018-2033)
Figure 52. Middle East, Africa, and Latin America Gaming in Metaverse Market Share by Country (2018-2033)
Figure 53. Brazil Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 54. Mexico Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 55. Turkey Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 56. Saudi Arabia Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 57. Israel Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 58. GCC Countries Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 59. Roblox Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 60. Epic Games Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 61. Sandbox Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 62. Axie Infinity Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 63. Illuvium Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 64. Decentraland Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 65. Microsoft Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 66. Ultra Corporation Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 67. Tencent Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 68. NetEase Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 69. ByteDance Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 70. Netmarble Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 71. Lilith Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 72. ZQGame Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 73. MiHoYo Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 74. Bottom-up and Top-down Approaches for This Report
Figure 75. Data Triangulation
Figure 76. Key Executives Interviewed