Global Sports Technology Market Insights, Forecast to 2034
Published on: 2024-01-04 | No of Pages : 400 | Industry : Latest Trends
Publisher : MRA | Format : PDF
Global Sports Technology Market Insights, Forecast to 2034
Sporting technologies are man-made methods, developed to reach human interests or goals in or relating to a particular sport. Technology in sports is a technical means by which athletes attempt to improve their training and competitive surroundings in order to enhance their overall athletic performance.
Market Analysis and InsightsGlobal Sports Technology Market
Global Sports Technology market is expected to reach to US$ 29930 million in 2023, with a positive growth of %, compared with US$ 26750 million in 2023. Backed with the increasing demand from downstream industries, Sports Technology industry is evaluated to reach US$ 48290 million in 2033. The CAGR will be 8.3% during 2023 to 2033.
Globally, Sports Technology key companies include IBM, Ericsson, Cisco, Fujitsu, SAP, Oracle, NEC, LG and Sharp, etc. IBM, Ericsson, Cisco are top 3 players and held % share in total in 2023.
When considering the consumption regions, % revenue of Sports Technology were sold to North America, Europe and Asia Pacific in 2023. Asia Pacific is estimated to experience fast growth, with the CAGR of % during 2023 to 2033 and the share will be % in 2033. Moreover, China, plays a key role in the whole Sports Technology market and estimated to attract more attentions from industry insiders and investors.
Sports Technology can be divided into Device, Smart Stadium, Esports and Sports Analytics, etc. Device is the mainstream product in the market, accounting for % revenue share globally in 2023 and the proportion will be % in 2033.
Sports Technology is widely used in various fields, such as Soccer, Baseball, Basketball and Ice Hockey, etc. Soccer provides greatest supports to the Sports Technology industry development. In 2023, global % revenue of Sports Technology went into Soccer filed and the proportion will reach to % in 2033.
Report Covers
This report presents an overview of global Sports Technology market from 2018 to 2033, aiming to help readers to get a comprehensive understanding of global Sports Technology market with multiple angles. Items like regional revenue from 2018 to 2033 and companies’ revenue and gross margin from 2018 to 2023 are analyzed. In addition, revenue of product type and application in each region from 2018 to 2033 are also highlighted.
Companies, Type, Application and Regions Listed in the Report
IBM
Ericsson
Cisco
Fujitsu
SAP
Oracle
NEC
LG
Sharp
Samsung
Apple
Fitbit
Garmin
Sony
Panasonic
Tencent
SAS
Xiaomi
Huawei
Segment by Type
Device
Smart Stadium
Esports
Sports Analytics
Soccer
Baseball
Basketball
Ice Hockey
American Football/Rugby
Tennis
Cricket
Golf
Esports
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
China
Asia (excluding China)
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America, Middle East & Africa
Brazil
Mexico
Turkey
Israel
GCC Countries
Chapter 1Product definition, type and application introduction
Chapter 2Regional revenue analysis from 2018 to 2033
Chapter 3Detailed analysis of Product Name companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4Product revenue analysis by type from 2018 to 2033 globally
Chapter 5Product revenue analysis by application from 2018 to 2033 globally
Chapter 6Product revenue analysis by type and application from 2018 to 2033 in US & Canada. Product revenue analysis of each country in US & Canada from 2018 to 2033
Chapter 7Product revenue analysis by type and application from 2018 to 2033 in Europe. Product revenue analysis of each country in Europe from 2018 to 2033
Chapter 8Product revenue analysis by type and application from 2018 to 2033 in China. Product revenue analysis of China from 2018 to 2033
Chapter 9Product revenue analysis by type and application from 2018 to 2033 in Asia (excluding China). Product revenue analysis of each country in Asia (excluding China) from 2018 to 2033
Chapter 10Product revenue analysis by type and application from 2018 to 2033 in Middle East, Africa and Latin America. Product revenue analysis of each country in Middle East, Africa and Latin America from 2018 to 2033.
Chapter 11Companies’ outline, covering company’s basic information, major business, Sports Technology introduction, etc. Sports Technology Revenue and Gross Margin of each company from 2018 to 2023
Chapter 12MRA Research’s Conclusions of Sports Technology
Chapter 13Methodology and Data Sources adopted by MRA Research
Market Analysis and InsightsGlobal Sports Technology Market
Global Sports Technology market is expected to reach to US$ 29930 million in 2023, with a positive growth of %, compared with US$ 26750 million in 2023. Backed with the increasing demand from downstream industries, Sports Technology industry is evaluated to reach US$ 48290 million in 2033. The CAGR will be 8.3% during 2023 to 2033.
Globally, Sports Technology key companies include IBM, Ericsson, Cisco, Fujitsu, SAP, Oracle, NEC, LG and Sharp, etc. IBM, Ericsson, Cisco are top 3 players and held % share in total in 2023.
When considering the consumption regions, % revenue of Sports Technology were sold to North America, Europe and Asia Pacific in 2023. Asia Pacific is estimated to experience fast growth, with the CAGR of % during 2023 to 2033 and the share will be % in 2033. Moreover, China, plays a key role in the whole Sports Technology market and estimated to attract more attentions from industry insiders and investors.
Sports Technology can be divided into Device, Smart Stadium, Esports and Sports Analytics, etc. Device is the mainstream product in the market, accounting for % revenue share globally in 2023 and the proportion will be % in 2033.
Sports Technology is widely used in various fields, such as Soccer, Baseball, Basketball and Ice Hockey, etc. Soccer provides greatest supports to the Sports Technology industry development. In 2023, global % revenue of Sports Technology went into Soccer filed and the proportion will reach to % in 2033.
Report Covers
This report presents an overview of global Sports Technology market from 2018 to 2033, aiming to help readers to get a comprehensive understanding of global Sports Technology market with multiple angles. Items like regional revenue from 2018 to 2033 and companies’ revenue and gross margin from 2018 to 2023 are analyzed. In addition, revenue of product type and application in each region from 2018 to 2033 are also highlighted.
Companies, Type, Application and Regions Listed in the Report
By Company
IBM
Ericsson
Cisco
Fujitsu
SAP
Oracle
NEC
LG
Sharp
Samsung
Apple
Fitbit
Garmin
Sony
Panasonic
Tencent
SAS
Xiaomi
Huawei
Segment by Type
Device
Smart Stadium
Esports
Sports Analytics
Segment by Application
Soccer
Baseball
Basketball
Ice Hockey
American Football/Rugby
Tennis
Cricket
Golf
Esports
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
China
Asia (excluding China)
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America, Middle East & Africa
Brazil
Mexico
Turkey
Israel
GCC Countries
Chapter Outline
Chapter 1Product definition, type and application introduction
Chapter 2Regional revenue analysis from 2018 to 2033
Chapter 3Detailed analysis of Product Name companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4Product revenue analysis by type from 2018 to 2033 globally
Chapter 5Product revenue analysis by application from 2018 to 2033 globally
Chapter 6Product revenue analysis by type and application from 2018 to 2033 in US & Canada. Product revenue analysis of each country in US & Canada from 2018 to 2033
Chapter 7Product revenue analysis by type and application from 2018 to 2033 in Europe. Product revenue analysis of each country in Europe from 2018 to 2033
Chapter 8Product revenue analysis by type and application from 2018 to 2033 in China. Product revenue analysis of China from 2018 to 2033
Chapter 9Product revenue analysis by type and application from 2018 to 2033 in Asia (excluding China). Product revenue analysis of each country in Asia (excluding China) from 2018 to 2033
Chapter 10Product revenue analysis by type and application from 2018 to 2033 in Middle East, Africa and Latin America. Product revenue analysis of each country in Middle East, Africa and Latin America from 2018 to 2033.
Chapter 11Companies’ outline, covering company’s basic information, major business, Sports Technology introduction, etc. Sports Technology Revenue and Gross Margin of each company from 2018 to 2023
Chapter 12MRA Research’s Conclusions of Sports Technology
Chapter 13Methodology and Data Sources adopted by MRA Research