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Global VR for Video Industry Research Report, Growth Trends and Competitive Analysis 2024-2034


Published on: 2024-01-04 | No of Pages : 400 | Industry : Latest Trends

Publisher : MRA | Format : PDF

Global VR for Video Industry Research Report, Growth Trends and Competitive Analysis 2024-2034

Virtual reality (VR) for video is an experience taking place within simulated and immersive environments that can be similar to or completely different from the real world in video filed.
Due to the COVID-19 pandemic, the global VR for Video market size was US$ million in 2023 and is forecast to a readjusted size of US$ million by 2033 with a CAGR of % during the forecast period 2023-2033. Fully considering the economic change by this health crisis, Hardware accounting for % of the VR for Video global market in 2023, is projected to value US$ million by 2033, growing at a revised % CAGR from 2023 to 2033. While Television segment is altered to an % CAGR throughout this forecast period.
The global key companies of VR for Video include Jaunt, NextVR, VRSE, Gapra and IGPort, etc. In 2023, the global top five players had a share approximately % in terms of revenue.
The United States VR for Video market size was US$ million in 2023, while China size was US$ million. The proportion of the United States was % in 2023, while China percentage was %, and it is predicted that China share will reach % in 2033, trailing a CAGR of % through the analysis period. As for the Europe VR for Video landscape, Germany is projected to reach US$ million by 2033. and in Asia, the notable markets are Japan and South Korea, CAGR is % and % respectively for the next 6-year period.
The market research report offered here is a very useful resource that can help manufacturers, stakeholders, decision-makers, and other market participants to become familiar with every factor impacting the growth of the global VR for Video market. The analysts authoring the report have closely studied key strategies adopted by top players of the global VR for Video market. The report includes SWOT, and other market analyses to provide a clear and deep understanding of important aspects of the global VR for Video market. Readers of the report can become informed about current and future trends of the global VR for Video market and how they will impact market growth during the forecast period.



By Company


Jaunt
NextVR
VRSE
Gapra
IGPort
Segment by Type
Hardware
Software

Segment by Application


Television
Computer
Mobile Phone
Others
By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
U.A.E

Chapter Outline


Chapter 1Introduces the report scope of the report, executive summary of different market segments (product type, application, etc.), including the market size of each market segment, future development potential, and so on.
Chapter 2Revenue of VR for Video in global and regional level.
Chapter 3Detailed analysis of VR for Video companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6North America (US & Canada) by type, by application and by country, revenue for each segment.
Chapter 7Europe by type, by application and by country, revenue for each segment.
Chapter 8Asia Pacific by type, by application and by region, revenue for each segment.
Chapter 9Latin America by type, by application and by country, revenue for each segment.
Chapter 10Middle East and Africa, by type, by application and by country, revenue for each segment.
Chapter 11Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, VR for Video revenue, gross margin, and recent development, etc.
Chapter 12Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 13Research Findings and Conclusion

Table of Content

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global VR for Video Market Size Growth Rate by Type: 2018 VS 2023 VS 2033
1.2.2 Hardware
1.2.3 Software
1.3 Market by Application
1.3.1 Global VR for Video Market Growth Rate by Application: 2018 VS 2023 VS 2033
1.3.2 Television
1.3.3 Computer
1.3.4 Mobile Phone
1.3.5 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Market Perspective
2.1 Global VR for Video Market Size (2018-2033)
2.2 VR for Video Market Size across Key Geographies Worldwide: 2018 VS 2023 VS 2033
2.3 Global VR for Video Market Size by Region (2018-2023)
2.4 Global VR for Video Market Size Forecast by Region (2024-2033)
2.5 Global Top 10 VR for Video Countries Ranking by Market Size
3 VR for Video Competitive by Company
3.1 Global VR for Video Revenue by Players
3.1.1 Global VR for Video Revenue by Players (2018-2023)
3.1.2 Global VR for Video Market Share by Players (2018-2023)
3.2 Global VR for Video Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Company Covered: Ranking by VR for Video Revenue
3.4 Global VR for Video Market Concentration Ratio
3.4.1 Global VR for Video Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by VR for Video Revenue in 2023
3.5 Global Key Players of VR for Video Head office and Area Served
3.6 Global Key Players of VR for Video, Product and Application
3.7 Global Key Players of VR for Video, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Global VR for Video Breakdown Data by Type
4.1 Global VR for Video Historic Revenue by Type (2018-2023)
4.2 Global VR for Video Forecasted Revenue by Type (2024-2033)
5 Global VR for Video Breakdown Data by Application
5.1 Global VR for Video Historic Market Size by Application (2018-2023)
5.2 Global VR for Video Forecasted Market Size by Application (2024-2033)
6 North America
6.1 North America VR for Video Revenue by Company (2021-2023)
6.2 North America VR for Video Revenue by Type (2018-2033)
6.3 North America VR for Video Revenue by Application (2018-2033)
6.4 North America VR for Video Revenue by Country (2018-2033)
6.4.1 U.S.
6.4.2 Canada
7 Europe
7.1 Europe VR for Video Revenue by Company (2021-2023)
7.2 Europe VR for Video Revenue by Type (2018-2033)
7.3 Europe VR for Video Revenue by Application (2018-2033)
7.4 Europe VR for Video Revenue by Country (2018-2033)
7.4.1 Germany
7.4.2 France
7.4.3 U.K.
7.4.4 Italy
7.4.5 Russia
8 Asia Pacific
8.1 Asia Pacific VR for Video Revenue by Company (2021-2023)
8.2 Asia Pacific VR for Video Revenue by Type (2018-2033)
8.3 Asia Pacific VR for Video Revenue by Application (2018-2033)
8.4 Asia Pacific VR for Video Revenue by Region (2018-2033)
8.4.1 China
8.4.2 Japan
8.4.3 South Korea
8.4.4 India
8.4.5 Australia
8.4.6 Taiwan
8.4.7 Indonesia
8.4.8 Thailand
8.4.9 Malaysia
8.4.10 Philippines
8.4.11 Vietnam
9 Latin America
9.1 Latin America VR for Video Revenue by Company (2021-2023)
9.2 Latin America VR for Video Revenue by Type (2018-2033)
9.3 Latin America VR for Video Revenue by Application (2018-2033)
9.4 Latin America VR for Video Revenue by Country (2018-2033)
9.4.1 Mexico
9.4.2 Brazil
9.4.3 Argentina
10 Middle East and Africa
10.1 Middle East and Africa VR for Video Revenue by Company (2021-2023)
10.2 Middle East and Africa VR for Video Revenue by Type (2018-2033)
10.3 Middle East and Africa VR for Video Revenue by Application (2018-2033)
10.4 Middle East and Africa VR for Video Revenue by Country (2018-2033)
10.4.1 Turkey
10.4.2 Saudi Arabia
10.4.3 U.A.E
11 Company Profiles
11.1 Jaunt
11.1.1 Jaunt Company Details
11.1.2 Jaunt Business Overview
11.1.3 Jaunt VR for Video Products and Services
11.1.4 Jaunt VR for Video Revenue in VR for Video Business (2018-2023)
11.1.5 Jaunt VR for Video SWOT Analysis
11.1.6 Jaunt Recent Development
11.2 NextVR
11.2.1 NextVR Company Details
11.2.2 NextVR Business Overview
11.2.3 NextVR VR for Video Products and Services
11.2.4 NextVR VR for Video Revenue in VR for Video Business (2018-2023)
11.2.5 NextVR VR for Video SWOT Analysis
11.2.6 NextVR Recent Development
11.3 VRSE
11.3.1 VRSE Company Details
11.3.2 VRSE Business Overview
11.3.3 VRSE VR for Video Products and Services
11.3.4 VRSE VR for Video Revenue in VR for Video Business (2018-2023)
11.3.5 VRSE VR for Video SWOT Analysis
11.3.6 VRSE Recent Development
11.4 Gapra
11.4.1 Gapra Company Details
11.4.2 Gapra Business Overview
11.4.3 Gapra VR for Video Products and Services
11.4.4 Gapra VR for Video Revenue in VR for Video Business (2018-2023)
11.4.5 Gapra VR for Video SWOT Analysis
11.4.6 Gapra Recent Development
11.5 IGPort
11.5.1 IGPort Company Details
11.5.2 IGPort Business Overview
11.5.3 IGPort VR for Video Products and Services
11.5.4 IGPort VR for Video Revenue in VR for Video Business (2018-2023)
11.5.5 IGPort VR for Video SWOT Analysis
11.5.6 IGPort Recent Development
12 VR for Video Market Dynamics
12.1 VR for Video Industry Trends
12.2 VR for Video Market Drivers
12.3 VR for Video Market Challenges
12.4 VR for Video Market Restraints
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details

List of Figure

List of Tables
Table 1. Global VR for Video Market Size Growth Rate (CAGR) by Type (US$ Million), 2018 VS 2023 VS 2033
Table 2. Key Players of Hardware
Table 3. Key Players of Software
Table 4. Global VR for Video Market Size Growth Rate by Application (US$ Million), 2018 VS 2023 VS 2033
Table 5. Global VR for Video Market Size (US$ Million) Growth Rate (CAGR) by Region: 2018 VS 2023 VS 2033
Table 6. Global VR for Video Revenue by Region (2018-2023) & (US$ Million)
Table 7. Global VR for Video Revenue Forecast by Region (2024-2033) & (US$ Million)
Table 8. Global VR for Video Market Size of Top 10 Countries, 2018 VS 2023 VS 2033, (US$ Million)
Table 9. Global VR for Video Revenue by Players (2018-2023) & (US$ Million)
Table 10. Global VR for Video Market Share by Players (2018-2023)
Table 11. Global Top VR for Video Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in VR for Video as of 2023)
Table 12. Ranking of Global Top VR for Video Companies by Revenue (US$ Million) in 2023
Table 13. Global 5 Largest Players Market Share by VR for Video Revenue (CR5 and HHI) & (2018-2023)
Table 14. Global Key Players of VR for Video, Headquarters and Area Served
Table 15. Global Key Players of VR for Video, Product and Application
Table 16. Global Key Players of VR for Video, Date of Enter into This Industry
Table 17. Mergers & Acquisitions, Expansion Plans
Table 18. Global VR for Video Market Size by Type (2018-2023) & (US$ Million)
Table 19. Global VR for Video Revenue Market Share by Type (2018-2023)
Table 20. Global VR for Video Forecasted Market Size by Type (2024-2033) & (US$ Million)
Table 21. Global VR for Video Revenue Market Share by Type (2024-2033)
Table 22. Global VR for Video Market Size by Application (2018-2023) & (US$ Million)
Table 23. Global VR for Video Revenue Market Share by Application (2018-2023)
Table 24. Global VR for Video Forecasted Market Size by Application (2024-2033) & (US$ Million)
Table 25. Global VR for Video Revenue Market Share by Application (2024-2033)
Table 26. North America VR for Video Revenue by Company (2021-2023) & (US$ Million)
Table 27. North America VR for Video Revenue by Type (2018-2023) & (US$ Million)
Table 28. North America VR for Video Revenue by Type (2024-2033) & (US$ Million)
Table 29. North America VR for Video Revenue by Application (2018-2023) & (US$ Million)
Table 30. North America VR for Video Revenue by Application (2024-2033) & (US$ Million)
Table 31. North America VR for Video Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 32. North America VR for Video Revenue by Country (2018-2023) & (US$ Million)
Table 33. North America VR for Video Revenue by Country (2024-2033) & (US$ Million)
Table 34. Europe VR for Video Revenue by Company (2021-2023) & (US$ Million)
Table 35. Europe VR for Video Revenue by Type (2018-2023) & (US$ Million)
Table 36. Europe VR for Video Revenue by Type (2024-2033) & (US$ Million)
Table 37. Europe VR for Video Revenue by Application (2018-2023) & (US$ Million)
Table 38. Europe VR for Video Revenue by Application (2024-2033) & (US$ Million)
Table 39. Europe VR for Video Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 40. Europe VR for Video Revenue by Country (2018-2023) & (US$ Million)
Table 41. Europe VR for Video Revenue by Country (2024-2033) & (US$ Million)
Table 42. Asia Pacific VR for Video Revenue by Company (2021-2023) & (US$ Million)
Table 43. Asia Pacific VR for Video Revenue by Type (2018-2023) & (US$ Million)
Table 44. Asia Pacific VR for Video Revenue by Type (2024-2033) & (US$ Million)
Table 45. Asia Pacific VR for Video Revenue by Application (2018-2023) & (US$ Million)
Table 46. Asia Pacific VR for Video Revenue by Application (2024-2033) & (US$ Million)
Table 47. Asia-Pacific VR for Video Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2023 VS 2033
Table 48. Asia Pacific VR for Video Revenue by Region (2018-2023) & (US$ Million)
Table 49. Asia Pacific VR for Video Revenue by Region (2024-2033) & (US$ Million)
Table 50. Latin America VR for Video Revenue by Company (2021-2023) & (US$ Million)
Table 51. Latin America VR for Video Revenue by Type (2018-2023) & (US$ Million)
Table 52. Latin America VR for Video Revenue by Type (2024-2033) & (US$ Million)
Table 53. Latin America VR for Video Revenue by Application (2018-2023) & (US$ Million)
Table 54. Latin America VR for Video Revenue by Application (2024-2033) & (US$ Million)
Table 55. Latin America VR for Video Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 56. Latin America VR for Video Revenue by Country (2018-2023) & (US$ Million)
Table 57. Latin America VR for Video Revenue by Country (2024-2033) & (US$ Million)
Table 58. Middle East and Africa VR for Video Revenue by Company (2021-2023) & (US$ Million)
Table 59. Middle East and Africa VR for Video Revenue by Type (2018-2023) & (US$ Million)
Table 60. Middle East and Africa VR for Video Revenue by Type (2024-2033) & (US$ Million)
Table 61. Middle East and Africa VR for Video Revenue by Application (2018-2023) & (US$ Million)
Table 62. Middle East and Africa VR for Video Revenue by Application (2024-2033) & (US$ Million)
Table 63. Middle East and Africa VR for Video Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2023 VS 2033
Table 64. Middle East and Africa VR for Video Revenue by Country (2018-2023) & (US$ Million)
Table 65. Middle East and Africa VR for Video Revenue by Country (2024-2033) & (US$ Million)
Table 66. Jaunt Company Details
Table 67. Jaunt Business Overview
Table 68. Jaunt VR for Video Product and Services
Table 69. Jaunt VR for Video Revenue in VR for Video Business (2018-2023) & (US$ Million)
Table 70. Jaunt VR for Video SWOT Analysis
Table 71. Jaunt Recent Development
Table 72. NextVR Company Details
Table 73. NextVR Business Overview
Table 74. NextVR VR for Video Product and Services
Table 75. NextVR VR for Video Revenue in VR for Video Business (2018-2023) & (US$ Million)
Table 76. NextVR VR for Video SWOT Analysis
Table 77. NextVR Recent Development
Table 78. VRSE Company Details
Table 79. VRSE Business Overview
Table 80. VRSE VR for Video Product and Services
Table 81. VRSE VR for Video Revenue in VR for Video Business (2018-2023) & (US$ Million)
Table 82. VRSE VR for Video SWOT Analysis
Table 83. VRSE Recent Development
Table 84. Gapra Company Details
Table 85. Gapra Business Overview
Table 86. Gapra VR for Video Product and Services
Table 87. Gapra VR for Video Revenue in VR for Video Business (2018-2023) & (US$ Million)
Table 88. Gapra VR for Video SWOT Analysis
Table 89. Gapra Recent Development
Table 90. IGPort Company Details
Table 91. IGPort Business Overview
Table 92. IGPort VR for Video Product and Services
Table 93. IGPort VR for Video Revenue in VR for Video Business (2018-2023) & (US$ Million)
Table 94. IGPort VR for Video SWOT Analysis
Table 95. IGPort Recent Development
Table 96. VR for Video Market Trends
Table 97. VR for Video Market Drivers
Table 98. VR for Video Market Challenges
Table 99. VR for Video Market Restraints
Table 100. Research Programs/Design for This Report
Table 101. Key Data Information from Secondary Sources
Table 102. Key Data Information from Primary Sources
List of Figures
Figure 1. VR for Video Product Picture
Figure 2. Global VR for Video Market Size by Type (US$ Million): 2018 VS 2023 VS 2033
Figure 3. Global VR for Video Market Share by Type: 2023 VS 2033
Figure 4. Hardware Features
Figure 5. Software Features
Figure 6. Global VR for Video Market Size by Application (US$ Million): 2018 VS 2023 VS 2033
Figure 7. Global VR for Video Market Share by Application: 2023 VS 2033
Figure 8. Television
Figure 9. Computer
Figure 10. Mobile Phone
Figure 11. Others
Figure 12. VR for Video Report Years Considered
Figure 13. Global VR for Video Revenue, (US$ Million), 2018 VS 2023 VS 2033
Figure 14. Global VR for Video Market Size 2018-2033 (US$ Million)
Figure 15. Global VR for Video Market Size Market Share by Region: 2023 VS 2033
Figure 16. Global VR for Video Revenue Market Share by Region in 2018 VS 2023
Figure 17. Global VR for Video Revenue Market Share Forecast by Region (2024-2033)
Figure 18. Global Top 10 VR for Video Countries Ranking by Market Size (US$ Million) in 2023
Figure 19. Global VR for Video Market Size of Top 10 Countries, 2018 VS 2023 VS 2033, (US$ Million)
Figure 20. Global VR for Video Market Share by Players in 2023
Figure 21. Global Top VR for Video Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in VR for Video as of 2023)
Figure 22. The Top 10 and 5 Players Market Share by VR for Video Revenue in 2023
Figure 23. North America VR for Video Revenue Market Share by Company in 2023
Figure 24. North America VR for Video Revenue Market Share by Type (2018-2033)
Figure 25. North America VR for Video Revenue Market Share by Application (2018-2033)
Figure 26. North America VR for Video Revenue Share by Country (2018-2033)
Figure 27. U.S. VR for Video Revenue (2018-2033) & (US$ Million)
Figure 28. Canada VR for Video Revenue (2018-2033) & (US$ Million)
Figure 29. Europe VR for Video Revenue Market Share by Company in 2023
Figure 30. Europe VR for Video Revenue Market Share by Type (2018-2033)
Figure 31. Europe VR for Video Revenue Market Share by Application (2018-2033)
Figure 32. Europe VR for Video Revenue Share by Country (2018-2033)
Figure 33. Germany VR for Video Revenue (2018-2033) & (US$ Million)
Figure 34. France VR for Video Revenue (2018-2033) & (US$ Million)
Figure 35. U.K. VR for Video Revenue (2018-2033) & (US$ Million)
Figure 36. Italy VR for Video Revenue (2018-2033) & (US$ Million)
Figure 37. Russia VR for Video Revenue (2018-2033) & (US$ Million)
Figure 38. Asia Pacific VR for Video Revenue Market Share by Company in 2023
Figure 39. Asia Pacific VR for Video Revenue Market Share by Type (2018-2033)
Figure 40. Asia Pacific VR for Video Revenue Market Share by Application (2018-2033)
Figure 41. Asia Pacific VR for Video Revenue Share by Region (2018-2033)
Figure 42. China VR for Video Revenue (2018-2033) & (US$ Million)
Figure 43. Japan VR for Video Revenue (2018-2033) & (US$ Million)
Figure 44. South Korea VR for Video Revenue (2018-2033) & (US$ Million)
Figure 45. India VR for Video Revenue (2018-2033) & (US$ Million)
Figure 46. Australia VR for Video Revenue (2018-2033) & (US$ Million)
Figure 47. Taiwan VR for Video Revenue (2018-2033) & (US$ Million)
Figure 48. Indonesia VR for Video Revenue (2018-2033) & (US$ Million)
Figure 49. Thailand VR for Video Revenue (2018-2033) & (US$ Million)
Figure 50. Malaysia VR for Video Revenue (2018-2033) & (US$ Million)
Figure 51. Philippines VR for Video Revenue (2018-2033) & (US$ Million)
Figure 52. Vietnam VR for Video Revenue (2018-2033) & (US$ Million)
Figure 53. Latin America VR for Video Revenue Market Share by Company in 2023
Figure 54. Latin America VR for Video Revenue Market Share by Type (2018-2033)
Figure 55. Latin America VR for Video Revenue Market Share by Application (2018-2033)
Figure 56. Latin America VR for Video Revenue Share by Country (2018-2033)
Figure 57. Mexico VR for Video Revenue (2018-2033) & (US$ Million)
Figure 58. Brazil VR for Video Revenue (2018-2033) & (US$ Million)
Figure 59. Argentina VR for Video Revenue (2018-2033) & (US$ Million)
Figure 60. Middle East and Africa VR for Video Revenue Market Share by Company in 2023
Figure 61. Middle East and Africa VR for Video Revenue Market Share by Type (2018-2033)
Figure 62. Middle East and Africa VR for Video Revenue Market Share by Application (2018-2033)
Figure 63. Middle East and Africa VR for Video Revenue Share by Country (2018-2033)
Figure 64. Turkey VR for Video Revenue (2018-2033) & (US$ Million)
Figure 65. Saudi Arabia VR for Video Revenue (2018-2033) & (US$ Million)
Figure 66. U.A.E VR for Video Revenue (2018-2033) & (US$ Million)
Figure 67. Jaunt Revenue Growth Rate in VR for Video Business (2018-2023)
Figure 68. NextVR Revenue Growth Rate in VR for Video Business (2018-2023)
Figure 69. VRSE Revenue Growth Rate in VR for Video Business (2018-2023)
Figure 70. Gapra Revenue Growth Rate in VR for Video Business (2018-2023)
Figure 71. IGPort Revenue Growth Rate in VR for Video Business (2018-2023)
Figure 72. Bottom-up and Top-down Approaches for This Report
Figure 73. Data Triangulation
Figure 74. Key Executives Interviewed