Global 3D Animation Market Research Report 2024
Published on: 2024-01-04 | No of Pages : 400 | Industry : Latest Trends
Publisher : MRA | Format : PDF
Global 3D Animation Market Research Report 2024
3D Animation is the process of generating three-dimensional moving images in a digital environment. Careful manipulation of 3D models or objects is carried out within 3D software for exporting picture sequences giving them the illusion of animation or movement. However, this is completely based on the technique used for manipulating the objects. The procedure of generating 3D is sequentially categorized into three main sections and these are modeling, layout and animation and rendering. Modeling is the phase that describes the procedure of generating 3D objects within a certain scene. Layout and animation phase describes the process followed for positioning and animating the objects within a certain scene. Lastly, rendering described the end result or output of completed computer graphics. The process of production is successfully completed with the careful combination of the sections mentioned above and also some other sub-sections.
According to MRA Research’s new survey, global 3D Animation market is projected to reach US$ 19940 million in 2033, increasing from US$ 12670 million in 2023, with the CAGR of 6.2% during the period of 2023 to 2033. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole 3D Animation market research.
3D animation technology segment is categorized into modelling, motion graphics, rendering, visual effects (VFX), and others. 3D modelling holds the largest market share in the technology segment, as it is the most important stage for developing a 3D animation project.
Report Scope
This report, based on historical analysis (2018-2023) and forecast calculation (2023-2033), aims to help readers to get a comprehensive understanding of global 3D Animation market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.
Adobe Systems
Autodesk
Autodessys
Corel
Maxon Computer
Newtek
Nvidia
Pixologic
Sidefx Software
The Foundry Visionmongers Ltd.
Trimble Navigation
Toon Boom Animation
Segment by Type
3D Modeling
Motion Graphics
3D Rendering
Visual Effects(VFX)
Others
Media and Entertainment
Construction and Architecture
Healthcare and Lifesciences
Manufacturing
Education and Academia
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
The 3D Animation report covers below items
Chapter 1Product Basic Information (Definition, Type and Application)
Chapter 2Global market size, regional market size. Market Opportunities and Challenges
Chapter 3Companies’ Competition Patterns
Chapter 4Product Type Analysis
Chapter 5Product Application Analysis
Chapter 6 to 10Country Level Value Analysis
Chapter 11Companies' Outline
Chapter 12Market Conclusions
Chapter 13Research Methodology and Data Source
According to MRA Research’s new survey, global 3D Animation market is projected to reach US$ 19940 million in 2033, increasing from US$ 12670 million in 2023, with the CAGR of 6.2% during the period of 2023 to 2033. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole 3D Animation market research.
3D animation technology segment is categorized into modelling, motion graphics, rendering, visual effects (VFX), and others. 3D modelling holds the largest market share in the technology segment, as it is the most important stage for developing a 3D animation project.
Report Scope
This report, based on historical analysis (2018-2023) and forecast calculation (2023-2033), aims to help readers to get a comprehensive understanding of global 3D Animation market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.
By Company
Adobe Systems
Autodesk
Autodessys
Corel
Maxon Computer
Newtek
Nvidia
Pixologic
Sidefx Software
The Foundry Visionmongers Ltd.
Trimble Navigation
Toon Boom Animation
Segment by Type
3D Modeling
Motion Graphics
3D Rendering
Visual Effects(VFX)
Others
Segment by Application
Media and Entertainment
Construction and Architecture
Healthcare and Lifesciences
Manufacturing
Education and Academia
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
The 3D Animation report covers below items
Chapter 1Product Basic Information (Definition, Type and Application)
Chapter 2Global market size, regional market size. Market Opportunities and Challenges
Chapter 3Companies’ Competition Patterns
Chapter 4Product Type Analysis
Chapter 5Product Application Analysis
Chapter 6 to 10Country Level Value Analysis
Chapter 11Companies' Outline
Chapter 12Market Conclusions
Chapter 13Research Methodology and Data Source