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Global Gaming in Metaverse Market Research Report 2024


Published on: 2024-01-04 | No of Pages : 400 | Industry : Latest Trends

Publisher : MRA | Format : PDF

Global Gaming in Metaverse Market Research Report 2024

Metaverse is a word that rattles the mind of everyone as it is said to be the next step into the advancement of the Internet and there is pool of best Metaverse game to play. It is said to be a bridge between the virtual and the digital world.
According to MRA Research’s new survey, global Gaming in Metaverse market is projected to reach US$ 2016.1 million in 2033, increasing from US$ 125 million in 2023, with the CAGR of 48.5% during the period of 2023 to 2033. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole Gaming in Metaverse market research.
Key companies engaged in the Gaming in Metaverse industry include Roblox, Epic Games, Sandbox, Axie Infinity, Illuvium, Decentraland, Microsoft, Ultra Corporation and Tencent, etc. Among those companies, the top 3 players guaranteed % supply worldwide in 2023.
When refers to consumption region, % value of Gaming in Metaverse were sold to North America, Europe and Asia Pacific in 2023. Moreover, China, plays a key role in the whole Gaming in Metaverse market and estimated to attract more attentions from industry insiders and investors.
Report Scope
This report, based on historical analysis (2018-2023) and forecast calculation (2023-2033), aims to help readers to get a comprehensive understanding of global Gaming in Metaverse market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.



By Company


Roblox
Epic Games
Sandbox
Axie Infinity
Illuvium
Decentraland
Microsoft
Ultra Corporation
Tencent
NetEase
ByteDance
Netmarble
Lilith
ZQGame
MiHoYo
Segment by Type
Role-playing Game
Business Simulation Game
Leisure Puzzle Game
Others

Segment by Application


Android
Windows
iOS
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
The Gaming in Metaverse report covers below items
Chapter 1Product Basic Information (Definition, Type and Application)
Chapter 2Global market size, regional market size. Market Opportunities and Challenges
Chapter 3Companies’ Competition Patterns
Chapter 4Product Type Analysis
Chapter 5Product Application Analysis
Chapter 6 to 10Country Level Value Analysis
Chapter 11Companies' Outline
Chapter 12Market Conclusions
Chapter 13Research Methodology and Data Source

Table of Content

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Gaming in Metaverse Market Size Growth Rate by Type: 2018 VS 2023 VS 2033
1.2.2 Role-playing Game
1.2.3 Business Simulation Game
1.2.4 Leisure Puzzle Game
1.2.5 Others
1.3 Market by Application
1.3.1 Global Gaming in Metaverse Market Growth by Application: 2018 VS 2023 VS 2033
1.3.2 Android
1.3.3 Windows
1.3.4 iOS
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Gaming in Metaverse Market Perspective (2018-2033)
2.2 Gaming in Metaverse Growth Trends by Region
2.2.1 Global Gaming in Metaverse Market Size by Region: 2018 VS 2023 VS 2033
2.2.2 Gaming in Metaverse Historic Market Size by Region (2018-2023)
2.2.3 Gaming in Metaverse Forecasted Market Size by Region (2024-2033)
2.3 Gaming in Metaverse Market Dynamics
2.3.1 Gaming in Metaverse Industry Trends
2.3.2 Gaming in Metaverse Market Drivers
2.3.3 Gaming in Metaverse Market Challenges
2.3.4 Gaming in Metaverse Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Gaming in Metaverse Players by Revenue
3.1.1 Global Top Gaming in Metaverse Players by Revenue (2018-2023)
3.1.2 Global Gaming in Metaverse Revenue Market Share by Players (2018-2023)
3.2 Global Gaming in Metaverse Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Gaming in Metaverse Revenue
3.4 Global Gaming in Metaverse Market Concentration Ratio
3.4.1 Global Gaming in Metaverse Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Gaming in Metaverse Revenue in 2023
3.5 Gaming in Metaverse Key Players Head office and Area Served
3.6 Key Players Gaming in Metaverse Product Solution and Service
3.7 Date of Enter into Gaming in Metaverse Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Gaming in Metaverse Breakdown Data by Type
4.1 Global Gaming in Metaverse Historic Market Size by Type (2018-2023)
4.2 Global Gaming in Metaverse Forecasted Market Size by Type (2024-2033)
5 Gaming in Metaverse Breakdown Data by Application
5.1 Global Gaming in Metaverse Historic Market Size by Application (2018-2023)
5.2 Global Gaming in Metaverse Forecasted Market Size by Application (2024-2033)
6 North America
6.1 North America Gaming in Metaverse Market Size (2018-2033)
6.2 North America Gaming in Metaverse Market Growth Rate by Country: 2018 VS 2023 VS 2033
6.3 North America Gaming in Metaverse Market Size by Country (2018-2023)
6.4 North America Gaming in Metaverse Market Size by Country (2024-2033)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Gaming in Metaverse Market Size (2018-2033)
7.2 Europe Gaming in Metaverse Market Growth Rate by Country: 2018 VS 2023 VS 2033
7.3 Europe Gaming in Metaverse Market Size by Country (2018-2023)
7.4 Europe Gaming in Metaverse Market Size by Country (2024-2033)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Gaming in Metaverse Market Size (2018-2033)
8.2 Asia-Pacific Gaming in Metaverse Market Growth Rate by Region: 2018 VS 2023 VS 2033
8.3 Asia-Pacific Gaming in Metaverse Market Size by Region (2018-2023)
8.4 Asia-Pacific Gaming in Metaverse Market Size by Region (2024-2033)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Gaming in Metaverse Market Size (2018-2033)
9.2 Latin America Gaming in Metaverse Market Growth Rate by Country: 2018 VS 2023 VS 2033
9.3 Latin America Gaming in Metaverse Market Size by Country (2018-2023)
9.4 Latin America Gaming in Metaverse Market Size by Country (2024-2033)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Gaming in Metaverse Market Size (2018-2033)
10.2 Middle East & Africa Gaming in Metaverse Market Growth Rate by Country: 2018 VS 2023 VS 2033
10.3 Middle East & Africa Gaming in Metaverse Market Size by Country (2018-2023)
10.4 Middle East & Africa Gaming in Metaverse Market Size by Country (2024-2033)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Roblox
11.1.1 Roblox Company Detail
11.1.2 Roblox Business Overview
11.1.3 Roblox Gaming in Metaverse Introduction
11.1.4 Roblox Revenue in Gaming in Metaverse Business (2018-2023)
11.1.5 Roblox Recent Development
11.2 Epic Games
11.2.1 Epic Games Company Detail
11.2.2 Epic Games Business Overview
11.2.3 Epic Games Gaming in Metaverse Introduction
11.2.4 Epic Games Revenue in Gaming in Metaverse Business (2018-2023)
11.2.5 Epic Games Recent Development
11.3 Sandbox
11.3.1 Sandbox Company Detail
11.3.2 Sandbox Business Overview
11.3.3 Sandbox Gaming in Metaverse Introduction
11.3.4 Sandbox Revenue in Gaming in Metaverse Business (2018-2023)
11.3.5 Sandbox Recent Development
11.4 Axie Infinity
11.4.1 Axie Infinity Company Detail
11.4.2 Axie Infinity Business Overview
11.4.3 Axie Infinity Gaming in Metaverse Introduction
11.4.4 Axie Infinity Revenue in Gaming in Metaverse Business (2018-2023)
11.4.5 Axie Infinity Recent Development
11.5 Illuvium
11.5.1 Illuvium Company Detail
11.5.2 Illuvium Business Overview
11.5.3 Illuvium Gaming in Metaverse Introduction
11.5.4 Illuvium Revenue in Gaming in Metaverse Business (2018-2023)
11.5.5 Illuvium Recent Development
11.6 Decentraland
11.6.1 Decentraland Company Detail
11.6.2 Decentraland Business Overview
11.6.3 Decentraland Gaming in Metaverse Introduction
11.6.4 Decentraland Revenue in Gaming in Metaverse Business (2018-2023)
11.6.5 Decentraland Recent Development
11.7 Microsoft
11.7.1 Microsoft Company Detail
11.7.2 Microsoft Business Overview
11.7.3 Microsoft Gaming in Metaverse Introduction
11.7.4 Microsoft Revenue in Gaming in Metaverse Business (2018-2023)
11.7.5 Microsoft Recent Development
11.8 Ultra Corporation
11.8.1 Ultra Corporation Company Detail
11.8.2 Ultra Corporation Business Overview
11.8.3 Ultra Corporation Gaming in Metaverse Introduction
11.8.4 Ultra Corporation Revenue in Gaming in Metaverse Business (2018-2023)
11.8.5 Ultra Corporation Recent Development
11.9 Tencent
11.9.1 Tencent Company Detail
11.9.2 Tencent Business Overview
11.9.3 Tencent Gaming in Metaverse Introduction
11.9.4 Tencent Revenue in Gaming in Metaverse Business (2018-2023)
11.9.5 Tencent Recent Development
11.10 NetEase
11.10.1 NetEase Company Detail
11.10.2 NetEase Business Overview
11.10.3 NetEase Gaming in Metaverse Introduction
11.10.4 NetEase Revenue in Gaming in Metaverse Business (2018-2023)
11.10.5 NetEase Recent Development
11.11 ByteDance
11.11.1 ByteDance Company Detail
11.11.2 ByteDance Business Overview
11.11.3 ByteDance Gaming in Metaverse Introduction
11.11.4 ByteDance Revenue in Gaming in Metaverse Business (2018-2023)
11.11.5 ByteDance Recent Development
11.12 Netmarble
11.12.1 Netmarble Company Detail
11.12.2 Netmarble Business Overview
11.12.3 Netmarble Gaming in Metaverse Introduction
11.12.4 Netmarble Revenue in Gaming in Metaverse Business (2018-2023)
11.12.5 Netmarble Recent Development
11.13 Lilith
11.13.1 Lilith Company Detail
11.13.2 Lilith Business Overview
11.13.3 Lilith Gaming in Metaverse Introduction
11.13.4 Lilith Revenue in Gaming in Metaverse Business (2018-2023)
11.13.5 Lilith Recent Development
11.14 ZQGame
11.14.1 ZQGame Company Detail
11.14.2 ZQGame Business Overview
11.14.3 ZQGame Gaming in Metaverse Introduction
11.14.4 ZQGame Revenue in Gaming in Metaverse Business (2018-2023)
11.14.5 ZQGame Recent Development
11.15 MiHoYo
11.15.1 MiHoYo Company Detail
11.15.2 MiHoYo Business Overview
11.15.3 MiHoYo Gaming in Metaverse Introduction
11.15.4 MiHoYo Revenue in Gaming in Metaverse Business (2018-2023)
11.15.5 MiHoYo Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

List of Figure

List of Tables
Table 1. Global Gaming in Metaverse Market Size Growth Rate by Type (US$ Million): 2018 VS 2023 VS 2033
Table 2. Key Players of Role-playing Game
Table 3. Key Players of Business Simulation Game
Table 4. Key Players of Leisure Puzzle Game
Table 5. Key Players of Others
Table 6. Global Gaming in Metaverse Market Size Growth by Application (US$ Million): 2018 VS 2023 VS 2033
Table 7. Global Gaming in Metaverse Market Size by Region (US$ Million): 2018 VS 2023 VS 2033
Table 8. Global Gaming in Metaverse Market Size by Region (2018-2023) & (US$ Million)
Table 9. Global Gaming in Metaverse Market Share by Region (2018-2023)
Table 10. Global Gaming in Metaverse Forecasted Market Size by Region (2024-2033) & (US$ Million)
Table 11. Global Gaming in Metaverse Market Share by Region (2024-2033)
Table 12. Gaming in Metaverse Market Trends
Table 13. Gaming in Metaverse Market Drivers
Table 14. Gaming in Metaverse Market Challenges
Table 15. Gaming in Metaverse Market Restraints
Table 16. Global Gaming in Metaverse Revenue by Players (2018-2023) & (US$ Million)
Table 17. Global Gaming in Metaverse Market Share by Players (2018-2023)
Table 18. Global Top Gaming in Metaverse Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming in Metaverse as of 2023)
Table 19. Ranking of Global Top Gaming in Metaverse Companies by Revenue (US$ Million) in 2023
Table 20. Global 5 Largest Players Market Share by Gaming in Metaverse Revenue (CR5 and HHI) & (2018-2023)
Table 21. Key Players Headquarters and Area Served
Table 22. Key Players Gaming in Metaverse Product Solution and Service
Table 23. Date of Enter into Gaming in Metaverse Market
Table 24. Mergers & Acquisitions, Expansion Plans
Table 25. Global Gaming in Metaverse Market Size by Type (2018-2023) & (US$ Million)
Table 26. Global Gaming in Metaverse Revenue Market Share by Type (2018-2023)
Table 27. Global Gaming in Metaverse Forecasted Market Size by Type (2024-2033) & (US$ Million)
Table 28. Global Gaming in Metaverse Revenue Market Share by Type (2024-2033)
Table 29. Global Gaming in Metaverse Market Size by Application (2018-2023) & (US$ Million)
Table 30. Global Gaming in Metaverse Revenue Market Share by Application (2018-2023)
Table 31. Global Gaming in Metaverse Forecasted Market Size by Application (2024-2033) & (US$ Million)
Table 32. Global Gaming in Metaverse Revenue Market Share by Application (2024-2033)
Table 33. North America Gaming in Metaverse Market Size Growth Rate by Country (US$ Million): 2018 VS 2023 VS 2033
Table 34. North America Gaming in Metaverse Market Size by Country (2018-2023) & (US$ Million)
Table 35. North America Gaming in Metaverse Market Size by Country (2024-2033) & (US$ Million)
Table 36. Europe Gaming in Metaverse Market Size Growth Rate by Country (US$ Million): 2018 VS 2023 VS 2033
Table 37. Europe Gaming in Metaverse Market Size by Country (2018-2023) & (US$ Million)
Table 38. Europe Gaming in Metaverse Market Size by Country (2024-2033) & (US$ Million)
Table 39. Asia-Pacific Gaming in Metaverse Market Size Growth Rate by Region (US$ Million): 2018 VS 2023 VS 2033
Table 40. Asia-Pacific Gaming in Metaverse Market Size by Region (2018-2023) & (US$ Million)
Table 41. Asia-Pacific Gaming in Metaverse Market Size by Region (2024-2033) & (US$ Million)
Table 42. Latin America Gaming in Metaverse Market Size Growth Rate by Country (US$ Million): 2018 VS 2023 VS 2033
Table 43. Latin America Gaming in Metaverse Market Size by Country (2018-2023) & (US$ Million)
Table 44. Latin America Gaming in Metaverse Market Size by Country (2024-2033) & (US$ Million)
Table 45. Middle East & Africa Gaming in Metaverse Market Size Growth Rate by Country (US$ Million): 2018 VS 2023 VS 2033
Table 46. Middle East & Africa Gaming in Metaverse Market Size by Country (2018-2023) & (US$ Million)
Table 47. Middle East & Africa Gaming in Metaverse Market Size by Country (2024-2033) & (US$ Million)
Table 48. Roblox Company Detail
Table 49. Roblox Business Overview
Table 50. Roblox Gaming in Metaverse Product
Table 51. Roblox Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 52. Roblox Recent Development
Table 53. Epic Games Company Detail
Table 54. Epic Games Business Overview
Table 55. Epic Games Gaming in Metaverse Product
Table 56. Epic Games Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 57. Epic Games Recent Development
Table 58. Sandbox Company Detail
Table 59. Sandbox Business Overview
Table 60. Sandbox Gaming in Metaverse Product
Table 61. Sandbox Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 62. Sandbox Recent Development
Table 63. Axie Infinity Company Detail
Table 64. Axie Infinity Business Overview
Table 65. Axie Infinity Gaming in Metaverse Product
Table 66. Axie Infinity Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 67. Axie Infinity Recent Development
Table 68. Illuvium Company Detail
Table 69. Illuvium Business Overview
Table 70. Illuvium Gaming in Metaverse Product
Table 71. Illuvium Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 72. Illuvium Recent Development
Table 73. Decentraland Company Detail
Table 74. Decentraland Business Overview
Table 75. Decentraland Gaming in Metaverse Product
Table 76. Decentraland Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 77. Decentraland Recent Development
Table 78. Microsoft Company Detail
Table 79. Microsoft Business Overview
Table 80. Microsoft Gaming in Metaverse Product
Table 81. Microsoft Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 82. Microsoft Recent Development
Table 83. Ultra Corporation Company Detail
Table 84. Ultra Corporation Business Overview
Table 85. Ultra Corporation Gaming in Metaverse Product
Table 86. Ultra Corporation Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 87. Ultra Corporation Recent Development
Table 88. Tencent Company Detail
Table 89. Tencent Business Overview
Table 90. Tencent Gaming in Metaverse Product
Table 91. Tencent Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 92. Tencent Recent Development
Table 93. NetEase Company Detail
Table 94. NetEase Business Overview
Table 95. NetEase Gaming in Metaverse Product
Table 96. NetEase Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 97. NetEase Recent Development
Table 98. ByteDance Company Detail
Table 99. ByteDance Business Overview
Table 100. ByteDance Gaming in Metaverse Product
Table 101. ByteDance Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 102. ByteDance Recent Development
Table 103. Netmarble Company Detail
Table 104. Netmarble Business Overview
Table 105. Netmarble Gaming in Metaverse Product
Table 106. Netmarble Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 107. Netmarble Recent Development
Table 108. Lilith Company Detail
Table 109. Lilith Business Overview
Table 110. Lilith Gaming in Metaverse Product
Table 111. Lilith Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 112. Lilith Recent Development
Table 113. ZQGame Company Detail
Table 114. ZQGame Business Overview
Table 115. ZQGame Gaming in Metaverse Product
Table 116. ZQGame Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 117. ZQGame Recent Development
Table 118. MiHoYo Company Detail
Table 119. MiHoYo Business Overview
Table 120. MiHoYo Gaming in Metaverse Product
Table 121. MiHoYo Revenue in Gaming in Metaverse Business (2018-2023) & (US$ Million)
Table 122. MiHoYo Recent Development
Table 123. Research Programs/Design for This Report
Table 124. Key Data Information from Secondary Sources
Table 125. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Gaming in Metaverse Market Size Comparison by Type (2023-2033) & (US$ Million)
Figure 2. Global Gaming in Metaverse Market Share by Type: 2023 VS 2033
Figure 3. Role-playing Game Features
Figure 4. Business Simulation Game Features
Figure 5. Leisure Puzzle Game Features
Figure 6. Others Features
Figure 7. Global Gaming in Metaverse Market Size Comparison by Application (2023-2033) & (US$ Million)
Figure 8. Global Gaming in Metaverse Market Share by Application: 2023 VS 2033
Figure 9. Android Case Studies
Figure 10. Windows Case Studies
Figure 11. iOS Case Studies
Figure 12. Others Case Studies
Figure 13. Gaming in Metaverse Report Years Considered
Figure 14. Global Gaming in Metaverse Market Size (US$ Million), Year-over-Year: 2018-2033
Figure 15. Global Gaming in Metaverse Market Size, (US$ Million), 2018 VS 2023 VS 2033
Figure 16. Global Gaming in Metaverse Market Share by Region: 2023 VS 2033
Figure 17. Global Gaming in Metaverse Market Share by Players in 2023
Figure 18. Global Top Gaming in Metaverse Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming in Metaverse as of 2023)
Figure 19. The Top 10 and 5 Players Market Share by Gaming in Metaverse Revenue in 2023
Figure 20. North America Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 21. North America Gaming in Metaverse Market Share by Country (2018-2033)
Figure 22. United States Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 23. Canada Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 24. Europe Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 25. Europe Gaming in Metaverse Market Share by Country (2018-2033)
Figure 26. Germany Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 27. France Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 28. U.K. Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 29. Italy Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 30. Russia Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 31. Nordic Countries Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 32. Asia-Pacific Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 33. Asia-Pacific Gaming in Metaverse Market Share by Region (2018-2033)
Figure 34. China Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 35. Japan Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 36. South Korea Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 37. Southeast Asia Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 38. India Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 39. Australia Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 40. Latin America Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 41. Latin America Gaming in Metaverse Market Share by Country (2018-2033)
Figure 42. Mexico Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 43. Brazil Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 44. Middle East & Africa Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 45. Middle East & Africa Gaming in Metaverse Market Share by Country (2018-2033)
Figure 46. Turkey Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 47. Saudi Arabia Gaming in Metaverse Market Size YoY Growth (2018-2033) & (US$ Million)
Figure 48. Roblox Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 49. Epic Games Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 50. Sandbox Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 51. Axie Infinity Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 52. Illuvium Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 53. Decentraland Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 54. Microsoft Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 55. Ultra Corporation Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 56. Tencent Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 57. NetEase Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 58. ByteDance Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 59. Netmarble Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 60. Lilith Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 61. ZQGame Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 62. MiHoYo Revenue Growth Rate in Gaming in Metaverse Business (2018-2023)
Figure 63. Bottom-up and Top-down Approaches for This Report
Figure 64. Data Triangulation
Figure 65. Key Executives Interviewed