Global Neurological Game Technology Market Research Report 2024
Published on: 2024-01-04 | No of Pages : 400 | Industry : Latest Trends
Publisher : MRA | Format : PDF
Global Neurological Game Technology Market Research Report 2024
Neurological game technology refers to the application of advanced technology, often incorporating elements of virtual reality (VR), augmented reality (AR), or other interactive platforms, to create games and experiences specifically designed to stimulate or interact with the neurological system.
According to MRA Research’s new survey, global Neurological Game Technology market is projected to reach US$ 12710 million in 2033, increasing from US$ 6318.5 million in 2023, with the CAGR of 11.8% during the period of 2023 to 2033. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole Neurological Game Technology market research.
Neurological game technology has gained traction in the field of neurorehabilitation and therapy. Games designed for rehabilitation purposes, such as stroke recovery or motor skill improvement, are being used in clinical settings to complement traditional therapy approaches. The market for neurological game technology in the healthcare sector is expected to expand as more clinicians recognize the potential benefits and integrate these technologies into their practice.
Report Scope
This report, based on historical analysis (2018-2023) and forecast calculation (2023-2033), aims to help readers to get a comprehensive understanding of global Neurological Game Technology market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.
VRTech Group
Emotiv Inc
Microsoft Corporation
Sony Corporation
Leap Motion
NeuroSky
Affectiva
iMotions A/S
Qneuro
Ultraleap
Neuralink Corporation
Segment by Type
Hardware
Software
Medical Treatment
Education
Entertainment
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
The Neurological Game Technology report covers below items
Chapter 1Product Basic Information (Definition, Type and Application)
Chapter 2Global market size, regional market size. Market Opportunities and Challenges
Chapter 3Companies’ Competition Patterns
Chapter 4Product Type Analysis
Chapter 5Product Application Analysis
Chapter 6 to 10Country Level Value Analysis
Chapter 11Companies' Outline
Chapter 12Market Conclusions
Chapter 13Research Methodology and Data Source
According to MRA Research’s new survey, global Neurological Game Technology market is projected to reach US$ 12710 million in 2033, increasing from US$ 6318.5 million in 2023, with the CAGR of 11.8% during the period of 2023 to 2033. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole Neurological Game Technology market research.
Neurological game technology has gained traction in the field of neurorehabilitation and therapy. Games designed for rehabilitation purposes, such as stroke recovery or motor skill improvement, are being used in clinical settings to complement traditional therapy approaches. The market for neurological game technology in the healthcare sector is expected to expand as more clinicians recognize the potential benefits and integrate these technologies into their practice.
Report Scope
This report, based on historical analysis (2018-2023) and forecast calculation (2023-2033), aims to help readers to get a comprehensive understanding of global Neurological Game Technology market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.
By Company
VRTech Group
Emotiv Inc
Microsoft Corporation
Sony Corporation
Leap Motion
NeuroSky
Affectiva
iMotions A/S
Qneuro
Ultraleap
Neuralink Corporation
Segment by Type
Hardware
Software
Segment by Application
Medical Treatment
Education
Entertainment
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
The Neurological Game Technology report covers below items
Chapter 1Product Basic Information (Definition, Type and Application)
Chapter 2Global market size, regional market size. Market Opportunities and Challenges
Chapter 3Companies’ Competition Patterns
Chapter 4Product Type Analysis
Chapter 5Product Application Analysis
Chapter 6 to 10Country Level Value Analysis
Chapter 11Companies' Outline
Chapter 12Market Conclusions
Chapter 13Research Methodology and Data Source