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Global Artificial Intelligence in Gaming Market Opportunities and Forecast 2024-2034


Published on: 2024-01-04 | No of Pages : 434 | Industry : Service & Software

Publisher : GRD Survey | Format : PDF

Global Artificial Intelligence in Gaming Market Opportunities and Forecast 2024-2034

This report provides a comprehensive analysis of current global Artificial Intelligence in Gaming market based on segmented types and downstream applications. Major product development trends are discussed under major downstream segment scenario.This report also focuses on major driving factors and inhibitors that affect the market and competitive landscape. Global and regional leading players in the Artificial Intelligence in Gaming industry are profiled in a detailed way, with sales data and market share info. This report also includes global and regional market size and forecast, drill-down to top 20 economies.

According to GRD Survey, the global Artificial Intelligence in Gaming market is estimated at $ million in 2021, and projected to grow at a CAGR of % to $ million by 2028.

Covid-19 pandemic has impacted the supply and demand status for many industries along the supply chain. Global Artificial Intelligence in Gaming Market Opportunities and Forecast 2022-2028 report makes a brilliant attempt to unveil key opportunities available in the global Artificial Intelligence in Gaming market under the covid-19 impact to help readers in achieving a better market position. No matter the client is industry insider, potential entrant or investor, the report will provide useful data and information.

The Global Artificial Intelligence in Gaming Market has been exhibited in detail in the following chapters
Chapter 1 displays the basic product introduction and market overview.
Chapter 2 provides the competition landscape of global Artificial Intelligence in Gaming industry.
Chapter 3 provides the market analysis by type and by region
Chapter 4 provides the market analysis by application and by region
Chapter 5-10 presents regional and country market size and forecast, under the context of market drivers and inhibitors analysis.
Chapter 11 analyses the supply chain, including process chart introduction, upstream key raw material and cost analysis, distributor and downstream buyer analysis.
Chapter 12 provides the market forecast by type and by application
Chapter 13 provides the market forecast by region
Chapter 14 profies global leading players with their revenue, market share, profit margin, major product portfolio and SWOT analysis.
Chapter 15 conclusions

Segmented by Type
On-Premise
Cloud-based

Segmented by Application
PC Gaming
TV Gaming
Smartphone & Tablet Gaming

Segmented by Country
North America
United States
Canada
Mexico
Europe
Germany
France
UK
Italy
Russia
Spain
Asia Pacific
China
Japan
Korea
Southeast Asia
India
Australasia
Central & South America
Brazil
Argentina
Colombia
Middle East & Africa
Iran
Israel
Turkey
South Africa
Saudi Arabia

Key manufacturers included in this survey
Ubisoft
Tencent
Take-Two Interactive
Square Enix
Sony
SAP
Salesforce
Playtika
Nintendo
NetEase
NCSoft
Microsoft
Konami
KITT.AI
Intel
IBM
Google
EA
Brighterion
Baidu
Activision Blizzard


Table of Content

Table of Contents

1 Product Introduction and Overview
1.1 Product Definition
1.2 Product Specification
1.3 Global Market Overview
1.3.1 Global Artificial Intelligence in Gaming Market Status and Forecast (2016-2027)
1.3.2 Global Artificial Intelligence in Gaming Sales Value CAGR by Region
1.4 Market Drivers, Inhibitors
1.4.1 Market Drivers
1.4.2 Market Inhibitors
1.4.3 COVID-19 Impact Analysis
2 Global Artificial Intelligence in Gaming Supply by Company
2.1 Global Artificial Intelligence in Gaming Sales Value by Company
2.2 Artificial Intelligence in Gaming Sales Area of Main Manufacturers
2.3 Trend of Concentration Rate
3 Global and Regional Artificial Intelligence in Gaming Market Status by Type
3.1 Artificial Intelligence in Gaming Type Introduction
3.1.1 On-Premise
3.1.2 Cloud-based
3.2 Global Artificial Intelligence in Gaming Market by Type
3.3 North America: by Type
3.4 Europe: by Type
3.5 Asia Pacific: by Type
3.6 Central & South America: by Type
3.7 Middle East & Africa: by Type
4 Global and Regional Artificial Intelligence in Gaming Market Status by Application
4.1 Artificial Intelligence in Gaming Segment by Application
4.1.1 PC Gaming
4.1.2 TV Gaming
4.1.3 Smartphone & Tablet Gaming
4.2 Global Artificial Intelligence in Gaming Market by Application
4.3 North America: by Application
4.4 Europe: by Application
4.5 Asia Pacific: by Application
4.6 Central & South America: by Application
4.7 Middle East & Africa: by Application
5 Global Artificial Intelligence in Gaming Market Status by Region
5.1 Global Artificial Intelligence in Gaming Market by Region
5.2 North America Artificial Intelligence in Gaming Market Status
5.3 Europe Artificial Intelligence in Gaming Market Status
5.4 Asia Pacific Artificial Intelligence in Gaming Market Status
5.5 Central & South America Artificial Intelligence in Gaming Market Status
5.6 Middle East & Africa Artificial Intelligence in Gaming Market Status
6 North America Artificial Intelligence in Gaming Market Status
6.1 North America Artificial Intelligence in Gaming Market by Country
6.2 United States
6.3 Canada
6.4 Mexico
7 Europe Artificial Intelligence in Gaming Market Status
7.1 Europe Artificial Intelligence in Gaming Market by Country
7.2 Germany
7.3 France
7.4 UK
7.5 Italy
7.6 Russia
7.7 Spain
8 Asia Pacific Artificial Intelligence in Gaming Market Status
8.1 Asia Pacific Artificial Intelligence in Gaming Market by Country
8.2 China
8.3 Japan
8.4 Korea
8.5 Southeast Asia
8.6 India
8.7 Australasia
9 Central & South America Artificial Intelligence in Gaming Market Status
9.1 Central & South America Artificial Intelligence in Gaming Market by Country
9.2 Brazil
9.3 Argentina
9.4 Colombia
10 Middle East & Africa Artificial Intelligence in Gaming Market Status
10.1 Middle East & Africa Artificial Intelligence in Gaming Market by Country
10.2 Iran
10.3 Israel
10.4 Turkey
10.5 South Africa
10.8 Saudi Arabia
11 Major Downstream Customers Analysis
11.1 Customer One Analysis
11.2 Customer Two Analysis
11.3 Customer Three Analysis
11.4 Customer Four Analysis
12 Global Artificial Intelligence in Gaming Market Forecast by Type and by Application
12.1 Global Artificial Intelligence in Gaming Sales Value Forecast (2022-2027)
12.2 Global Artificial Intelligence in Gaming Forecast by Type
12.3 Global Artificial Intelligence in Gaming Forecast by Application
13 Global Artificial Intelligence in Gaming Market Forecast by Region/Country
13.1 Global Artificial Intelligence in Gaming Market Forecast by Region (2022-2027)
13.2 North America Market Forecast
13.3 Europe Market Forecast
13.4 Asia Pacific Market Forecast
13.5 Central & South America Market Forecast
13.6 Middle East & Africa Market Forecast
14 Key Participants Company Information
14.1 Ubisoft
14.1.1 Company Information
14.1.2 Artificial Intelligence in Gaming Product Introduction
14.1.3 Ubisoft Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.1.4 SWOT Analysis
14.2 Tencent
14.2.1 Company Information
14.2.2 Artificial Intelligence in Gaming Product Introduction
14.2.3 Tencent Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.2.4 SWOT Analysis
14.3 Take-Two Interactive
14.3.1 Company Information
14.3.2 Artificial Intelligence in Gaming Product Introduction
14.3.3 Take-Two Interactive Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.3.4 SWOT Analysis
14.4 Square Enix
14.4.1 Company Information
14.4.2 Artificial Intelligence in Gaming Product Introduction
14.4.3 Square Enix Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.4.4 SWOT Analysis
14.5 Sony
14.5.1 Company Information
14.5.2 Artificial Intelligence in Gaming Product Introduction
14.5.3 Sony Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.5.4 SWOT Analysis
14.6 SAP
14.6.1 Company Information
14.6.2 Artificial Intelligence in Gaming Product Introduction
14.6.3 SAP Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.6.4 SWOT Analysis
14.7 Salesforce
14.7.1 Company Information
14.7.2 Artificial Intelligence in Gaming Product Introduction
14.7.3 Salesforce Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.7.4 SWOT Analysis
14.8 Playtika
14.8.1 Company Information
14.8.2 Artificial Intelligence in Gaming Product Introduction
14.8.3 Playtika Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.8.4 SWOT Analysis
14.9 Nintendo
14.9.1 Company Information
14.9.2 Artificial Intelligence in Gaming Product Introduction
14.9.3 Nintendo Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.9.4 SWOT Analysis
14.10 NetEase
14.10.1 Company Information
14.10.2 Artificial Intelligence in Gaming Product Introduction
14.10.3 NetEase Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
14.10.4 SWOT Analysis
14.11 NCSoft
14.12 Microsoft
14.13 Konami
14.14 KITT.AI
14.15 Intel
14.16 IBM
14.17 Google
14.18 EA
14.19 Brighterion
14.20 Baidu
14.21 Activision Blizzard
15 Conclusion
16 Methodology

List of Figure

List of Tables

Table Global Artificial Intelligence in Gaming Sales Value (Million USD) and CAGR by Region (2016-2027)
Table Global Artificial Intelligence in Gaming Sales Value (Million USD) by Company (2019-2021)
Table Global Artificial Intelligence in Gaming Sales Value Market Share by Company (2019-2021)
Table Main Manufacturers Artificial Intelligence in Gaming Sales Area
Table Artificial Intelligence in Gaming Market Concentration (Top 3, Top 5) (2019-2021)
Table Global Artificial Intelligence in Gaming Sales Value (Million USD) by Type (2016-2021)
Table Global Artificial Intelligence in Gaming Sals Value Market Share by Type (2016-2021)
Table North America Artificial Intelligence in Gaming Sales Value (Million USD) by Type (2016-2021)
Table North America Artificial Intelligence in Gaming Sales Value Market Share by Type (2016-2021)
Table Europe Artificial Intelligence in Gaming Sales Value (Million USD) by Type (2016-2021)
Table Europe Artificial Intelligence in Gaming Sales Value Market Share by Type (2016-2021)
Table Asia Pacific Artificial Intelligence in Gaming Sales Value (Million USD) by Type (2016-2021)
Table Asia Pacific Artificial Intelligence in Gaming Sales Value Market Share by Type (2016-2021)
Table Central & South America Artificial Intelligence in Gaming Sales Value (Million USD) by Type (2016-2021)
Table Central & South America Pacific Artificial Intelligence in Gaming Sales Value Market Share by Type (2016-2021)
Table Middle East & Africa Artificial Intelligence in Gaming Sales Value (Million USD) by Type (2016-2021)
Table Middle East & Africa Artificial Intelligence in Gaming Sales Value Market Share by Type (2016-2021)
Table Global Artificial Intelligence in Gaming Sales Value (Million USD) by Application (2016-2021)
Table Global Artificial Intelligence in Gaming Value Market Share by Application (2016-2021)
Table North America Artificial Intelligence in Gaming Sales Value (Million USD) by Application (2016-2021)
Table North America Artificial Intelligence in Gaming Sales Value Market Share by Application (2016-2021)
Table Europe Artificial Intelligence in Gaming Sales Value (Million USD) by Application (2016-2021)
Table Europe Artificial Intelligence in Gaming Sales Value Market Share by Application (2016-2021)
Table Asia Pacific Artificial Intelligence in Gaming Sales Value (Million USD) by Application (2016-2021)
Table Asia Pacific Artificial Intelligence in Gaming Sales Value Market Share by Application (2016-2021)
Table Central & South America Artificial Intelligence in Gaming Sales Value (Million USD) by Application (2016-2021)
Table Central & South America Pacific Artificial Intelligence in Gaming Sales Value Market Share by Application (2016-2021)
Table Middle East & Africa Artificial Intelligence in Gaming Sales Value (Million USD) by Application (2016-2021)
Table Middle East & Africa Artificial Intelligence in Gaming Sales Value Market Share by Application (2016-2021)
Table Global Artificial Intelligence in Gaming Sales Value (Million USD) by Region (2016-2021)
Table Global Artificial Intelligence in Gaming Value Market Share by Region (2016-2021)
Table North America Artificial Intelligence in Gaming Sales Value (Million USD) by Country (2016-2021)
Table North America Artificial Intelligence in Gaming Value Market Share by Country (2016-2021)
Table Europe Artificial Intelligence in Gaming Sales Value (Million USD) by Country (2016-2021)
Table Europe Artificial Intelligence in Gaming Value Market Share by Country (2016-2021)
Table Asia Pacific Artificial Intelligence in Gaming Sales Value (Million USD) by Country (2016-2021)
Table Asia Pacific Artificial Intelligence in Gaming Value Market Share by Country (2016-2021)
Table Central & South America Artificial Intelligence in Gaming Sales Value (Million USD) by Country (2016-2021)
Table Central & South America Artificial Intelligence in Gaming Value Market Share by Country (2016-2021)
Table Middle East & Africa Artificial Intelligence in Gaming Sales Value (Million USD) by Country (2016-2021)
Table Middle East & Africa Artificial Intelligence in Gaming Value Market Share by Country (2016-2021)
Table Global Artificial Intelligence in Gaming Value (Million USD) Forecast by Type (2022-2027)
Table Global Artificial Intelligence in Gaming Value Market Share Forecast by Type (2022-2027)
Table Global Artificial Intelligence in Gaming Value (Million USD) Forecast by Application (2022-2027)
Table Global Artificial Intelligence in Gaming Value Market Share Forecast by Application (2022-2027)
Table Global Artificial Intelligence in Gaming Value (Million USD) Forecast by Region (2022-2027)
Table Global Artificial Intelligence in Gaming Value Market Share Forecast by Region (2022-2027)
Table Ubisoft Company Information
Table Ubisoft Product Introduction
Table Ubisoft Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
Table Tencent Company Information
Table Tencent Product Introduction
Table Tencent Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
Table Take-Two Interactive Company Information
Table Take-Two Interactive Product Introduction
Table Take-Two Interactive Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
Table Square Enix Company Information
Table Square Enix Product Introduction
Table Square Enix Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
Table Sony Company Information
Table Sony Product Introduction
Table Sony Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
Table SAP Company Information
Table SAP Product Introduction
Table SAP Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
Table Salesforce Company Information
Table Salesforce Product Introduction
Table Salesforce Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
Table Playtika Company Information
Table Playtika Product Introduction
Table Playtika Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
Table Nintendo Company Information
Table Nintendo Product Introduction
Table Nintendo Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)
Table NetEase Company Information
Table NetEase Product Introduction
Table NetEase Artificial Intelligence in Gaming Sales Value, Gross Margin and Global Share (2019-2021)