Global Headphone Sales Market Report 2024
The global Headphone market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Headphone market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by region (country), by Type and by Application for the period 2016-2027.
Segment by Type
Over-Ear
On-Ear
In-Ear
Segment by Application
Sports Headphones
Gaming Headphones
Business Headphones
Professional Headphones
Ordinary Headphones
The Headphone market is analysed and market size information is provided by regions (countries).
Segment by Application
, the Headphone market is segmented into North America, Europe, China, Japan, Southeast Asia, India and Other Regions.

By Company
Apple (Beats)
Plantronics
Sennheiser
Sony
GN Netcom
Samsung (Harman)
Bose
JVC
Philips
Logitech (Jaybird)
Skullcandy
Audio-Technica
Motorola
Monster
LG

Table of Content
1 Headphone Market Overview
1.1 Headphone Product Scope
1.2 Headphone Segment by Type
1.2.1 Global Headphone Sales by Type (2016 & 2021 & 2027)
1.2.2 Over-Ear
1.2.3 On-Ear
1.2.4 In-Ear
1.3 Headphone Segment by Application
1.3.1 Global Headphone Sales Comparison by Application (2016 & 2021 & 2027)
1.3.2 Sports Headphones
1.3.3 Gaming Headphones
1.3.4 Business Headphones
1.3.5 Professional Headphones
1.3.6 Ordinary Headphones
1.4 Headphone Market Estimates and Forecasts (2016-2027)
1.4.1 Global Headphone Market Size in Value Growth Rate (2016-2027)
1.4.2 Global Headphone Market Size in Volume Growth Rate (2016-2027)
1.4.3 Global Headphone Price Trends (2016-2027)
2 Headphone Estimates and Forecasts by Region
2.1 Global Headphone Market Size by Region: 2016 VS 2021 VS 2027
2.2 Global Headphone Retrospective Market Scenario by Region (2016-2021)
2.2.1 Global Headphone Sales Market Share by Region (2016-2021)
2.2.2 Global Headphone Revenue Market Share by Region (2016-2021)
2.3 Global Headphone Market Estimates and Forecasts by Region (2022-2027)
2.3.1 Global Headphone Sales Estimates and Forecasts by Region (2022-2027)
2.3.2 Global Headphone Revenue Forecast by Region (2022-2027)
2.4 Geographic Market Analysis: Market Facts & Figures
2.4.1 North America Headphone Estimates and Projections (2016-2027)
2.4.2 Europe Headphone Estimates and Projections (2016-2027)
2.4.3 China Headphone Estimates and Projections (2016-2027)
2.4.4 Japan Headphone Estimates and Projections (2016-2027)
2.4.5 Southeast Asia Headphone Estimates and Projections (2016-2027)
2.4.6 India Headphone Estimates and Projections (2016-2027)
3 Global Headphone Competition Landscape by Players
3.1 Global Top Headphone Players by Sales (2016-2021)
3.2 Global Top Headphone Players by Revenue (2016-2021)
3.3 Global Headphone Market Share by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Headphone as of 2020)
3.4 Global Headphone Average Price by Company (2016-2021)
3.5 Manufacturers Headphone Manufacturing Sites, Area Served, Product Type
3.6 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Global Headphone Market Size by Type
4.1 Global Headphone Historic Market Review by Type (2016-2021)
4.1.1 Global Headphone Sales Market Share by Type (2016-2021)
4.1.2 Global Headphone Revenue Market Share by Type (2016-2021)
4.1.3 Global Headphone Price by Type (2016-2021)
4.2 Global Headphone Market Estimates and Forecasts by Type (2022-2027)
4.2.1 Global Headphone Sales Forecast by Type (2022-2027)
4.2.2 Global Headphone Revenue Forecast by Type (2022-2027)
4.2.3 Global Headphone Price Forecast by Type (2022-2027)
5 Global Headphone Market Size by Application
5.1 Global Headphone Historic Market Review by Application (2016-2021)
5.1.1 Global Headphone Sales Market Share by Application (2016-2021)
5.1.2 Global Headphone Revenue Market Share by Application (2016-2021)
5.1.3 Global Headphone Price by Application (2016-2021)
5.2 Global Headphone Market Estimates and Forecasts by Application (2022-2027)
5.2.1 Global Headphone Sales Forecast by Application (2022-2027)
5.2.2 Global Headphone Revenue Forecast by Application (2022-2027)
5.2.3 Global Headphone Price Forecast by Application (2022-2027)
6 North America Headphone Market Facts & Figures
6.1 North America Headphone Sales by Company
6.1.1 North America Headphone Sales by Company (2016-2021)
6.1.2 North America Headphone Revenue by Company (2016-2021)
6.2 North America Headphone Sales Breakdown by Type
6.2.1 North America Headphone Sales Breakdown by Type (2016-2021)
6.2.2 North America Headphone Sales Breakdown by Type (2022-2027)
6.3 North America Headphone Sales Breakdown by Application
6.3.1 North America Headphone Sales Breakdown by Application (2016-2021)
6.3.2 North America Headphone Sales Breakdown by Application (2022-2027)
7 Europe Headphone Market Facts & Figures
7.1 Europe Headphone Sales by Company
7.1.1 Europe Headphone Sales by Company (2016-2021)
7.1.2 Europe Headphone Revenue by Company (2016-2021)
7.2 Europe Headphone Sales Breakdown by Type
7.2.1 Europe Headphone Sales Breakdown by Type (2016-2021)
7.2.2 Europe Headphone Sales Breakdown by Type (2022-2027)
7.3 Europe Headphone Sales Breakdown by Application
7.3.1 Europe 140 Sales Breakdown by Application (2016-2021)
7.3.2 Europe 140 Sales Breakdown by Application (2022-2027)
8 China Headphone Market Facts & Figures
8.1 China Headphone Sales by Company
8.1.1 China Headphone Sales by Company (2016-2021)
8.1.2 China Headphone Revenue by Company (2016-2021)
8.2 China Headphone Sales Breakdown by Type
8.2.1 China Headphone Sales Breakdown by Type (2016-2021)
8.2.2 China Headphone Sales Breakdown by Type (2022-2027)
8.3 China Headphone Sales Breakdown by Application
8.3.1 China 314 Sales Breakdown by Application (2016-2021)
8.3.2 China 314 Sales Breakdown by Application (2022-2027)
9 Japan Headphone Market Facts & Figures
9.1 Japan Headphone Sales by Company
9.1.1 Japan Headphone Sales by Company (2016-2021)
9.1.2 Japan Headphone Revenue by Company (2016-2021)
9.2 Japan Headphone Sales Breakdown by Type
9.2.1 Japan Headphone Sales Breakdown by Type (2016-2021)
9.2.2 Japan Headphone Sales Breakdown by Type (2022-2027)
9.3 Japan Headphone Sales Breakdown by Application
9.3.1 Japan Jan. Sales Breakdown by Application (2016-2021)
9.3.2 Japan Jan. Sales Breakdown by Application (2022-2027)
10 Southeast Asia Headphone Market Facts & Figures
10.1 Southeast Asia Headphone Sales by Company
10.1.1 Southeast Asia Headphone Sales by Company (2016-2021)
10.1.2 Southeast Asia Headphone Revenue by Company (2016-2021)
10.2 Southeast Asia Headphone Sales Breakdown by Type
10.2.1 Southeast Asia Headphone Sales Breakdown by Type (2016-2021)
10.2.2 Southeast Asia Headphone Sales Breakdown by Type (2022-2027)
10.3 Southeast Asia Headphone Sales Breakdown by Application
10.3.1 Southeast Asia K Units Sales Breakdown by Application (2016-2021)
10.3.2 Southeast Asia K Units Sales Breakdown by Application (2022-2027)
11 India Headphone Market Facts & Figures
11.1 India Headphone Sales by Company
11.1.1 India Headphone Sales by Company (2016-2021)
11.1.2 India Headphone Revenue by Company (2016-2021)
11.2 India Headphone Sales Breakdown by Type
11.2.1 India Headphone Sales Breakdown by Type (2016-2021)
11.2.2 India Headphone Sales Breakdown by Type (2022-2027)
11.3 India Headphone Sales Breakdown by Application
11.3.1 India Headphone Sales Breakdown by Application (2016-2021)
11.3.2 India Headphone Sales Breakdown by Application (2022-2027)
12 Company Profiles and Key Figures in Headphone Business
12.1 Apple (Beats)
12.1.1 Apple (Beats) Corporation Information
12.1.2 Apple (Beats) Business Overview
12.1.3 Apple (Beats) Headphone Sales, Revenue and Gross Margin (2016-2021)
12.1.4 Apple (Beats) Headphone Products Offered
12.1.5 Apple (Beats) Recent Development
12.2 Plantronics
12.2.1 Plantronics Corporation Information
12.2.2 Plantronics Business Overview
12.2.3 Plantronics Headphone Sales, Revenue and Gross Margin (2016-2021)
12.2.4 Plantronics Headphone Products Offered
12.2.5 Plantronics Recent Development
12.3 Sennheiser
12.3.1 Sennheiser Corporation Information
12.3.2 Sennheiser Business Overview
12.3.3 Sennheiser Headphone Sales, Revenue and Gross Margin (2016-2021)
12.3.4 Sennheiser Headphone Products Offered
12.3.5 Sennheiser Recent Development
12.4 Sony
12.4.1 Sony Corporation Information
12.4.2 Sony Business Overview
12.4.3 Sony Headphone Sales, Revenue and Gross Margin (2016-2021)
12.4.4 Sony Headphone Products Offered
12.4.5 Sony Recent Development
12.5 GN Netcom
12.5.1 GN Netcom Corporation Information
12.5.2 GN Netcom Business Overview
12.5.3 GN Netcom Headphone Sales, Revenue and Gross Margin (2016-2021)
12.5.4 GN Netcom Headphone Products Offered
12.5.5 GN Netcom Recent Development
12.6 Samsung (Harman)
12.6.1 Samsung (Harman) Corporation Information
12.6.2 Samsung (Harman) Business Overview
12.6.3 Samsung (Harman) Headphone Sales, Revenue and Gross Margin (2016-2021)
12.6.4 Samsung (Harman) Headphone Products Offered
12.6.5 Samsung (Harman) Recent Development
12.7 Bose
12.7.1 Bose Corporation Information
12.7.2 Bose Business Overview
12.7.3 Bose Headphone Sales, Revenue and Gross Margin (2016-2021)
12.7.4 Bose Headphone Products Offered
12.7.5 Bose Recent Development
12.8 JVC
12.8.1 JVC Corporation Information
12.8.2 JVC Business Overview
12.8.3 JVC Headphone Sales, Revenue and Gross Margin (2016-2021)
12.8.4 JVC Headphone Products Offered
12.8.5 JVC Recent Development
12.9 Philips
12.9.1 Philips Corporation Information
12.9.2 Philips Business Overview
12.9.3 Philips Headphone Sales, Revenue and Gross Margin (2016-2021)
12.9.4 Philips Headphone Products Offered
12.9.5 Philips Recent Development
12.10 Logitech (Jaybird)
12.10.1 Logitech (Jaybird) Corporation Information
12.10.2 Logitech (Jaybird) Business Overview
12.10.3 Logitech (Jaybird) Headphone Sales, Revenue and Gross Margin (2016-2021)
12.10.4 Logitech (Jaybird) Headphone Products Offered
12.10.5 Logitech (Jaybird) Recent Development
12.11 Skullcandy
12.11.1 Skullcandy Corporation Information
12.11.2 Skullcandy Business Overview
12.11.3 Skullcandy Headphone Sales, Revenue and Gross Margin (2016-2021)
12.11.4 Skullcandy Headphone Products Offered
12.11.5 Skullcandy Recent Development
12.12 Audio-Technica
12.12.1 Audio-Technica Corporation Information
12.12.2 Audio-Technica Business Overview
12.12.3 Audio-Technica Headphone Sales, Revenue and Gross Margin (2016-2021)
12.12.4 Audio-Technica Headphone Products Offered
12.12.5 Audio-Technica Recent Development
12.13 Motorola
12.13.1 Motorola Corporation Information
12.13.2 Motorola Business Overview
12.13.3 Motorola Headphone Sales, Revenue and Gross Margin (2016-2021)
12.13.4 Motorola Headphone Products Offered
12.13.5 Motorola Recent Development
12.14 Monster
12.14.1 Monster Corporation Information
12.14.2 Monster Business Overview
12.14.3 Monster Headphone Sales, Revenue and Gross Margin (2016-2021)
12.14.4 Monster Headphone Products Offered
12.14.5 Monster Recent Development
12.15 LG
12.15.1 LG Corporation Information
12.15.2 LG Business Overview
12.15.3 LG Headphone Sales, Revenue and Gross Margin (2016-2021)
12.15.4 LG Headphone Products Offered
12.15.5 LG Recent Development
13 Headphone Manufacturing Cost Analysis
13.1 Headphone Key Raw Materials Analysis
13.1.1 Key Raw Materials
13.1.2 Key Raw Materials Price Trend
13.1.3 Key Suppliers of Raw Materials
13.2 Proportion of Manufacturing Cost Structure
13.3 Manufacturing Process Analysis of Headphone
13.4 Headphone Industrial Chain Analysis
14 Marketing Channel, Distributors and Customers
14.1 Marketing Channel
14.2 Headphone Distributors List
14.3 Headphone Customers
15 Market Dynamics
15.1 Headphone Market Trends
15.2 Headphone Drivers
15.3 Headphone Market Challenges
15.4 Headphone Market Restraints
16 Research Findings and Conclusion
17 Appendix
17.1 Research Methodology
17.1.1 Methodology/Research Approach
17.1.2 Data Source
17.2 Author List
17.3 Disclaimer