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Corporate E-learning Market Status and Trend Analysis 2017-2034 (COVID-19 Version)


Published on: 2024-01-04 | No of Pages : 123 | Industry : Service & Software

Publisher : 9 | Format : PDF

Corporate E-learning Market Status and Trend Analysis 2017-2034 (COVID-19 Version)

Summary

Further key aspects of the report indicate that
Chapter 1Research ScopeProduct Definition, Type, End-Use & Methodology
Chapter 2Global Industry Summary
Chapter 3Market Dynamics
Chapter 4Global Market Segmentation by region, type and End-Use
Chapter 5North America Market Segmentation by region, type and End-Use
Chapter 6Europe Market Segmentation by region, type and End-Use
Chapter 7Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8South America Market Segmentation by region, type and End-Use
Chapter 9Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10Market Competition by Companies
Chapter 11Market forecast and environment forecast.
Chapter 12Industry Summary.

The global Corporate E-learning market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for @@@@@ are the significant development of demand and improvement of COVID-19 and geo-economics.


Based on the type of product

the global Corporate E-learning market segmented into
On-Premise Deployment
Cloud-Based Deployment

Based on the end-use

the global Corporate E-learning market classified into
Automotive Industry
BFSI
Consumer Goods Sector
Energy Sector
Others

Based on geography

the global Corporate E-learning market segmented into
North America [U.S., Canada, Mexico]
Europe [Germany, UK, France, Italy, Rest of Europe]
Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
South America [Brazil, Argentina, Rest of Latin America]
Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]

And the major players included in the report are


Skillsoft
GP Strategies
Adobe
Expertus
City & Guilds Group
AllenComm
G-Cube
Learning Pool
Articulate
EI Design
CCS Digital Education
PulseLearning
SweetRush
Learnnovators
XoomPoint
Designing Digitally
Tata Interactive Systems
Elucidat
Cornerstone OnDemand

Table of Content

Table of Contents
1 RESEARCH SCOPE
1.1 Research Product Definition
1.2 Research Segmentation
1.2.1 Product Type
1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology
2 GLOBAL CORPORATE E-LEARNING INDUSTRY
2.1 Summary about Corporate E-learning Industry
2.2 Corporate E-learning Market Trends
2.2.1 Corporate E-learning Production & Consumption Trends
2.2.2 Corporate E-learning Demand Structure Trends
2.3 Corporate E-learning Cost & Price
3 MARKET DYNAMICS
3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
3.2.1 Drivers
3.2.2 Restraints
3.2.3 Opportunity
3.2.4 Risk
4 GLOBAL MARKET SEGMENTATION
4.1 Region Segmentation (2017 to 2021f)
4.1.1 North America (U.S., Canada and Mexico)
4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
4.2.1 On-Premise Deployment
4.2.2 Cloud-Based Deployment
4.3 Consumption Segmentation (2017 to 2021f)
4.3.1 Automotive Industry
4.3.2 BFSI
4.3.3 Consumer Goods Sector
4.3.4 Energy Sector
4.3.5 Others
5 NORTH AMERICA MARKET SEGMENT
5.1 Region Segmentation (2017 to 2021f)
5.1.1 U.S.
5.1.2 Canada
5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
5.2.1 On-Premise Deployment
5.2.2 Cloud-Based Deployment
5.3 Consumption Segmentation (2017 to 2021f)
5.3.1 Automotive Industry
5.3.2 BFSI
5.3.3 Consumer Goods Sector
5.3.4 Energy Sector
5.3.5 Others
5.4 Impact of COVID-19 in North America
6 EUROPE MARKET SEGMENTATION
6.1 Region Segmentation (2017 to 2021f)
6.1.1 Germany
6.1.2 UK
6.1.3 France
6.1.4 Italy
6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
6.2.1 On-Premise Deployment
6.2.2 Cloud-Based Deployment
6.3 Consumption Segmentation (2017 to 2021f)
6.3.1 Automotive Industry
6.3.2 BFSI
6.3.3 Consumer Goods Sector
6.3.4 Energy Sector
6.3.5 Others
6.4 Impact of COVID-19 in Europe
7 ASIA-PACIFIC MARKET SEGMENTATION
7.1 Region Segmentation (2017 to 2021f)
7.1.1 China
7.1.2 India
7.1.3 Japan
7.1.4 South Korea
7.1.5 Southeast Asia
7.1.6 Australia
7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
7.2.1 On-Premise Deployment
7.2.2 Cloud-Based Deployment
7.3 Consumption Segmentation (2017 to 2021f)
7.3.1 Automotive Industry
7.3.2 BFSI
7.3.3 Consumer Goods Sector
7.3.4 Energy Sector
7.3.5 Others
7.4 Impact of COVID-19 in Europe
8 SOUTH AMERICA MARKET SEGMENTATION
8.1 Region Segmentation (2017 to 2021f)
8.1.1 Brazil
8.1.2 Argentina
8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
8.2.1 On-Premise Deployment
8.2.2 Cloud-Based Deployment
8.3 Consumption Segmentation (2017 to 2021f)
8.3.1 Automotive Industry
8.3.2 BFSI
8.3.3 Consumer Goods Sector
8.3.4 Energy Sector
8.3.5 Others
8.4 Impact of COVID-19 in Europe
9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION
9.1 Region Segmentation (2017 to 2021f)
9.1.1 GCC
9.1.2 North Africa
9.1.3 South Africa
9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
9.2.1 On-Premise Deployment
9.2.2 Cloud-Based Deployment
9.3 Consumption Segmentation (2017 to 2021f)
9.3.1 Automotive Industry
9.3.2 BFSI
9.3.3 Consumer Goods Sector
9.3.4 Energy Sector
9.3.5 Others
9.4 Impact of COVID-19 in Europe
10 COMPETITION OF MAJOR PLAYERS
10.1 Brief Introduction of Major Players
10.1.1 Skillsoft
10.1.2 GP Strategies
10.1.3 Adobe
10.1.4 Expertus
10.1.5 City & Guilds Group
10.1.6 AllenComm
10.1.7 G-Cube
10.1.8 Learning Pool
10.1.9 Articulate
10.1.10 EI Design
10.1.11 CCS Digital Education
10.1.12 PulseLearning
10.1.13 SweetRush
10.1.14 Learnnovators
10.1.15 XoomPoint
10.1.16 Designing Digitally
10.1.17 Tata Interactive Systems
10.1.18 Elucidat
10.1.19 Cornerstone OnDemand
10.2 Corporate E-learning Sales Date of Major Players (2017-2020e)
10.2.1 Skillsoft
10.2.2 GP Strategies
10.2.3 Adobe
10.2.4 Expertus
10.2.5 City & Guilds Group
10.2.6 AllenComm
10.2.7 G-Cube
10.2.8 Learning Pool
10.2.9 Articulate
10.2.10 EI Design
10.2.11 CCS Digital Education
10.2.12 PulseLearning
10.2.13 SweetRush
10.2.14 Learnnovators
10.2.15 XoomPoint
10.2.16 Designing Digitally
10.2.17 Tata Interactive Systems
10.2.18 Elucidat
10.2.19 Cornerstone OnDemand
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation
11 MARKET FORECAST
11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
11.3.1 Impact of COVID-19
11.3.2 Geopolitics Overview
11.3.3 Economic Overview of Major Countries
12 REPORT SUMMARY STATEMENT

List of Figure

List of Table
Table Corporate E-learning Product Type Overview
Table Corporate E-learning Product Type Market Share List
Table Corporate E-learning Product Type of Major Players
Table Brief Introduction of Skillsoft
Table Brief Introduction of GP Strategies
Table Brief Introduction of Adobe
Table Brief Introduction of Expertus
Table Brief Introduction of City & Guilds Group
Table Brief Introduction of AllenComm
Table Brief Introduction of G-Cube
Table Brief Introduction of Learning Pool
Table Brief Introduction of Articulate
Table Brief Introduction of EI Design
Table Brief Introduction of CCS Digital Education
Table Brief Introduction of PulseLearning
Table Brief Introduction of SweetRush
Table Brief Introduction of Learnnovators
Table Brief Introduction of XoomPoint
Table Brief Introduction of Designing Digitally
Table Brief Introduction of Tata Interactive Systems
Table Brief Introduction of Elucidat
Table Brief Introduction of Cornerstone OnDemand
Table Products & Services of Skillsoft
Table Products & Services of GP Strategies
Table Products & Services of Adobe
Table Products & Services of Expertus
Table Products & Services of City & Guilds Group
Table Products & Services of AllenComm
Table Products & Services of G-Cube
Table Products & Services of Learning Pool
Table Products & Services of Articulate
Table Products & Services of EI Design
Table Products & Services of CCS Digital Education
Table Products & Services of PulseLearning
Table Products & Services of SweetRush
Table Products & Services of Learnnovators
Table Products & Services of XoomPoint
Table Products & Services of Designing Digitally
Table Products & Services of Tata Interactive Systems
Table Products & Services of Elucidat
Table Products & Services of Cornerstone OnDemand
Table Market Distribution of Major Players
Table Global Major Players Sales Revenue (Million USD) 2017-2020e
Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
Table Global Corporate E-learning Market Forecast (Million USD) by Region 2021f-2026f
Table Global Corporate E-learning Market Forecast (Million USD) Share by Region 2021f-2026f
Table Global Corporate E-learning Market Forecast (Million USD) by Demand 2021f-2026f
Table Global Corporate E-learning Market Forecast (Million USD) Share by Demand 2021f-2026f