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Mobile Ticketing Market Status and Trend Analysis 2017-2034 (COVID-19 Version)


Published on: 2024-01-04 | No of Pages : 92 | Industry : Service & Software

Publisher : 9 | Format : PDF

Mobile Ticketing Market Status and Trend Analysis 2017-2034 (COVID-19 Version)

Summary

Further key aspects of the report indicate that
Chapter 1Research ScopeProduct Definition, Type, End-Use & Methodology
Chapter 2Global Industry Summary
Chapter 3Market Dynamics
Chapter 4Global Market Segmentation by region, type and End-Use
Chapter 5North America Market Segmentation by region, type and End-Use
Chapter 6Europe Market Segmentation by region, type and End-Use
Chapter 7Asia-Pacific Market Segmentation by region, type and End-Use
Chapter 8South America Market Segmentation by region, type and End-Use
Chapter 9Middle East and Africa Market Segmentation by region, type and End-Use.
Chapter 10Market Competition by Companies
Chapter 11Market forecast and environment forecast.
Chapter 12Industry Summary.

The global Mobile Ticketing market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. Factors driving the market for @@@@@ are the significant development of demand and improvement of COVID-19 and geo-economics.


Based on the type of product

the global Mobile Ticketing market segmented into
Online purchase 
Mobile purchase 
Phone purchase

Based on the end-use

the global Mobile Ticketing market classified into
Airport 
Bus station 
Port 
Metro station

Based on geography

the global Mobile Ticketing market segmented into
North America [U.S., Canada, Mexico]
Europe [Germany, UK, France, Italy, Rest of Europe]
Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific]
South America [Brazil, Argentina, Rest of Latin America]
Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa]

And the major players included in the report are


Bytemark 
Corethree 
Eventbrite 
Gemalto 
Masabi 
ShowClix 
Bizzabo 
Margento 
Open Mobile Ticketing Alliance 
StubHub 
TickPick

Table of Content

Table of Contents
1 RESEARCH SCOPE
1.1 Research Product Definition
1.2 Research Segmentation
1.2.1 Product Type
1.2.2 Main product Type of Major Players
1.3 Demand Overview
1.4 Research Methodology
2 GLOBAL MOBILE TICKETING INDUSTRY
2.1 Summary about Mobile Ticketing Industry
2.2 Mobile Ticketing Market Trends
2.2.1 Mobile Ticketing Production & Consumption Trends
2.2.2 Mobile Ticketing Demand Structure Trends
2.3 Mobile Ticketing Cost & Price
3 MARKET DYNAMICS
3.1 Manufacturing & Purchasing Behavior in 2020
3.2 Market Development under the Impact of COVID-19
3.2.1 Drivers
3.2.2 Restraints
3.2.3 Opportunity
3.2.4 Risk
4 GLOBAL MARKET SEGMENTATION
4.1 Region Segmentation (2017 to 2021f)
4.1.1 North America (U.S., Canada and Mexico)
4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe)
4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific)
4.1.4 South America (Brazil,, Argentina, Rest of Latin America)
4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa)
4.2 Product Type Segmentation (2017 to 2021f)
4.2.1 Online purchase 
4.2.2 Mobile purchase 
4.2.3 Phone purchase
4.3 Consumption Segmentation (2017 to 2021f)
4.3.1 Airport 
4.3.2 Bus station 
4.3.3 Port 
4.3.4 Metro station
5 NORTH AMERICA MARKET SEGMENT
5.1 Region Segmentation (2017 to 2021f)
5.1.1 U.S.
5.1.2 Canada
5.1.3 Mexico
5.2 Product Type Segmentation (2017 to 2021f)
5.2.1 Online purchase 
5.2.2 Mobile purchase 
5.2.3 Phone purchase
5.3 Consumption Segmentation (2017 to 2021f)
5.3.1 Airport 
5.3.2 Bus station 
5.3.3 Port 
5.3.4 Metro station
5.4 Impact of COVID-19 in North America
6 EUROPE MARKET SEGMENTATION
6.1 Region Segmentation (2017 to 2021f)
6.1.1 Germany
6.1.2 UK
6.1.3 France
6.1.4 Italy
6.1.5 Rest of Europe
6.2 Product Type Segmentation (2017 to 2021f)
6.2.1 Online purchase 
6.2.2 Mobile purchase 
6.2.3 Phone purchase
6.3 Consumption Segmentation (2017 to 2021f)
6.3.1 Airport 
6.3.2 Bus station 
6.3.3 Port 
6.3.4 Metro station
6.4 Impact of COVID-19 in Europe
7 ASIA-PACIFIC MARKET SEGMENTATION
7.1 Region Segmentation (2017 to 2021f)
7.1.1 China
7.1.2 India
7.1.3 Japan
7.1.4 South Korea
7.1.5 Southeast Asia
7.1.6 Australia
7.1.7 Rest of Asia Pacific
7.2 Product Type Segmentation (2017 to 2021f)
7.2.1 Online purchase 
7.2.2 Mobile purchase 
7.2.3 Phone purchase
7.3 Consumption Segmentation (2017 to 2021f)
7.3.1 Airport 
7.3.2 Bus station 
7.3.3 Port 
7.3.4 Metro station
7.4 Impact of COVID-19 in Europe
8 SOUTH AMERICA MARKET SEGMENTATION
8.1 Region Segmentation (2017 to 2021f)
8.1.1 Brazil
8.1.2 Argentina
8.1.3 Rest of Latin America
8.2 Product Type Segmentation (2017 to 2021f)
8.2.1 Online purchase 
8.2.2 Mobile purchase 
8.2.3 Phone purchase
8.3 Consumption Segmentation (2017 to 2021f)
8.3.1 Airport 
8.3.2 Bus station 
8.3.3 Port 
8.3.4 Metro station
8.4 Impact of COVID-19 in Europe
9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION
9.1 Region Segmentation (2017 to 2021f)
9.1.1 GCC
9.1.2 North Africa
9.1.3 South Africa
9.1.4 Rest of Middle East and Africa
9.2 Product Type Segmentation (2017 to 2021f)
9.2.1 Online purchase 
9.2.2 Mobile purchase 
9.2.3 Phone purchase
9.3 Consumption Segmentation (2017 to 2021f)
9.3.1 Airport 
9.3.2 Bus station 
9.3.3 Port 
9.3.4 Metro station
9.4 Impact of COVID-19 in Europe
10 COMPETITION OF MAJOR PLAYERS
10.1 Brief Introduction of Major Players
10.1.1 Bytemark 
10.1.2 Corethree 
10.1.3 Eventbrite 
10.1.4 Gemalto 
10.1.5 Masabi 
10.1.6 ShowClix 
10.1.7 Bizzabo 
10.1.8 Margento 
10.1.9 Open Mobile Ticketing Alliance 
10.1.10 StubHub 
10.1.11 TickPick
10.2 Mobile Ticketing Sales Date of Major Players (2017-2020e)
10.2.1 Bytemark 
10.2.2 Corethree 
10.2.3 Eventbrite 
10.2.4 Gemalto 
10.2.5 Masabi 
10.2.6 ShowClix 
10.2.7 Bizzabo 
10.2.8 Margento 
10.2.9 Open Mobile Ticketing Alliance 
10.2.10 StubHub 
10.2.11 TickPick
10.3 Market Distribution of Major Players
10.4 Global Competition Segmentation
11 MARKET FORECAST
11.1 Forecast by Region
11.2 Forecast by Demand
11.3 Environment Forecast
11.3.1 Impact of COVID-19
11.3.2 Geopolitics Overview
11.3.3 Economic Overview of Major Countries
12 REPORT SUMMARY STATEMENT

List of Figure

List of Table
Table Mobile Ticketing Product Type Overview
Table Mobile Ticketing Product Type Market Share List
Table Mobile Ticketing Product Type of Major Players
Table Brief Introduction of Bytemark 
Table Brief Introduction of Corethree 
Table Brief Introduction of Eventbrite 
Table Brief Introduction of Gemalto 
Table Brief Introduction of Masabi 
Table Brief Introduction of ShowClix 
Table Brief Introduction of Bizzabo 
Table Brief Introduction of Margento 
Table Brief Introduction of Open Mobile Ticketing Alliance 
Table Brief Introduction of StubHub 
Table Brief Introduction of TickPick
Table Products & Services of Bytemark 
Table Products & Services of Corethree 
Table Products & Services of Eventbrite 
Table Products & Services of Gemalto 
Table Products & Services of Masabi 
Table Products & Services of ShowClix 
Table Products & Services of Bizzabo 
Table Products & Services of Margento 
Table Products & Services of Open Mobile Ticketing Alliance 
Table Products & Services of StubHub 
Table Products & Services of TickPick
Table Market Distribution of Major Players
Table Global Major Players Sales Revenue (Million USD) 2017-2020e
Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e
Table Global Mobile Ticketing Market Forecast (Million USD) by Region 2021f-2026f
Table Global Mobile Ticketing Market Forecast (Million USD) Share by Region 2021f-2026f
Table Global Mobile Ticketing Market Forecast (Million USD) by Demand 2021f-2026f
Table Global Mobile Ticketing Market Forecast (Million USD) Share by Demand 2021f-2026f